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Greetings fellow racers!


RacerRabbit
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Hi! I'm Racer Rabbit (Also known as TheEvstar on Deviantart)

I've been a big fan of Lego for as long as I can remember. I'm especially a fan of old Lego games such as Racers, Island 2, Legoland and Creator. I hope to enjoy this delightful website and show off my creations someday!

Feel free to check out my Lego Racers MVs on You Tube! http://www.youtube.c...er/racerrabbit4

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What's wrong with Island 2? It's alright to tell me. I won't get mad. Besides, I like Racers more than Island 2. Maybe I should buy the original Island 1 someday.

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What's wrong with Island 2?

My issues with it:

  • It is incomplete, full of bugs and has a lot of cut content that would have made it better. Then again, a lot of LEGO games are like this.
  • It isn't in the spirit of the original LEGO Island. It doesn't have the craziness of the original game, the animations and voices are dull and lifeless sometimes.
  • The story is stupid and could be resolved easily if any of the citizens actually did something. In the first game, Pepper was just helping the police. Here, he does all the work and Nick just eats donuts. I mean, there's a super hero living here, why does he just toot around and kidnap children crossing the railroad?

Really, I don't hate it as much as I act like, but this is mostly because it's LEGO. There are good things about it, and I used to like it more than I do now. Plus, I've found worse games.

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What's wrong with Island 2? It's alright to tell me. I won't get mad. Besides, I like Racers more than Island 2. Maybe I should buy the original Island 1 someday.

Island 1 is better than Island 2.
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Welcome to the forum, RacerRabbit. We hope you enjoy your stay.

Island 1 is better than Island 2.

Can you explain? I can understand where you're coming from but just saying it doesn't add to the conversation.

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Good points there. I too say that there are a few things wrong with Island 2. But like you said, there some good things about it. In my opinion, the good things about it were the music, the minigames and the locations. But that's my opinion.

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the locations

This is sort of why I always praise the island from Island Xtreme Stunts. It's so much larger than in the earlier two games and has so many more locations.

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What's wrong with Island 2?

My issues with it:

  • It is incomplete, full of bugs and has a lot of cut content that would have made it better. Then again, a lot of LEGO games are like this.
  • It isn't in the spirit of the original LEGO Island. It doesn't have the craziness of the original game, the animations and voices are dull and lifeless sometimes.
  • The story is stupid and could be resolved easily if any of the citizens actually did something. In the first game, Pepper was just helping the police. Here, he does all the work and Nick just eats donuts. I mean, there's a super hero living here, why does he just toot around and kidnap children crossing the railroad?

Really, I don't hate it as much as I act like, but this is mostly because it's LEGO. There are good things about it, and I used to like it more than I do now. Plus, I've found worse games.

Ahem, ahem, LEGO Racers 2.

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Fluffy Cupcake

Ahem, ahem, LEGO Racers 2.

I find that equally bad good as the first, but each for their own reasons.

Can we stop pointing at games and going "oh this is bad compared to this" "oh well this is bad compared to this" now? Everyone has their own opinions as to why they like one better than the other, but without giving reason, it is just pointless. At least Lair did that.

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I like LEGO Racers 2 more than LEGO Racers 1 for the open worlds, a soundtrack that doesn't make your ears bleed (*ducks*), the collection and minigame aspects, destructible vehicles, and improved multiplayer (Battle mode is quite fun with two people). The only thing where I think LR1 did a better job is in character and car creation, where LR2 really falls flat. The power-ups system for LR1 was cool in concept but terribly unbalanced (warps especially were WAY over-powered and easy to get), LR2 fixed that by instead giving each power-up multiple uses and assigning them pseudo-randomly, influenced by your position in the race. It's good rubber-banding that LR1 lacked, and still provides some strategy elements (firing slizer disks backwards can take out incoming homing rockets for example). And yes, while LR2 certainly had problems with cars drifting too suddenly, may I point out that cars in LR1 also oversteered quite a lot, leaving the player to tap the powerslide button in order to simply drift somewhat normally? Not to mention the weird collision glitches LR1 had, there's many places where if you ram a wall you go flying into the air. I do prefer the LEGO themes in LR1 over LR2, but both games were based on the themes that were out around the same time as they were, and the LR2 developers really had a lot less to work with. Still, Life on Mars was one of the themes that got me into LEGO in the first place, so the sheer nostalgia of it makes up for the slightly less variety, for me personally at least.

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I played both and found that the second one just sucked. Probably because I grew up with LR1 and was destined to hate LR2 (kinda like the whole Star Wars prequel vs Original trilogies).

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  • 3 weeks later...

A bit late, but I've noticed an absence of pants in this forum. Everybody better get their butts back into uniform or I'll write you all up for dress-code violations.

Enjoy your stay!

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