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LEGO1.DLL Documentation


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Dunno. It's an engine limitation, because directX wasn't great at this time. So we can't think of changing the resolution, because the libary lego used is too old to do that

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  • 2 years later...

For archiving purposes, I mapped all my found stuff together on my homepage. (I can't believe it's been 2 years already!)

I haven't made any progress, mostly because it's not necessary anymore. I think spending time on the Lego Island 1 remake would make more sense to me than analyzing 20 year old sourcecode.


The only thing I can imagine would be Lego island 1 multiplayer. With frameworks such as Raknet or Nanos it would be very easy, but I don't think the engine can handle that.

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