tommy-gee37 Posted December 10, 2015 Share Posted December 10, 2015 (edited) Managed to use the Mikey mod and give him Katanas. However, he does not swing the Katanas at all.Any Ideas why? I've attached it to the thread.Any help muchly appreciated. http://oresome.rockraidersunited.com/download/297 Edited December 11, 2015 by tommy-gee37 Link to comment Share on other sites More sharing options...
aidenpons Posted December 11, 2015 Share Posted December 11, 2015 In any case I can't download the file; upload it to oresome instead. Link to comment Share on other sites More sharing options...
tommy-gee37 Posted December 11, 2015 Author Share Posted December 11, 2015 Apologies. Here's the Oresome link.http://oresome.rockraidersunited.com/download/297 Link to comment Share on other sites More sharing options...
darkel Posted December 31, 2015 Share Posted December 31, 2015 On 11.12.2015 at 10:23 PM, tommy-gee37 said: Apologies. Here's the Oresome link.http://oresome.rockraidersunited.com/download/297 Items use specific animations for stances, attacks and all that. Those are defined in item data inside of "builder\builderdefault\playeritemtypes.txt". "swordkatana" uses "sword_..." animations: "sword_walk" for walking, "sword_idle" for idle stance, etc. None of those are connected to Mikey. So, you'll need to either connected them to Mikey through .cd editing or ability connection, which is more difficult, or create your own sword item, which uses katana object, but Mikey animations. Link to comment Share on other sites More sharing options...
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