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Beginning To Make Things Completely From Scratch


PWNZOR

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gallery_23_73_21549.png

I was screwing around with Lightwave this weekend, and I made that.

I also played around with other things, such as curves and rail extrusions.

Does anyone know how to get rounded corners edges rather than stupid sharp ones?

Like the attached picture.

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If I remember correctly blender will ask you when drawing such a cilinder how many edges it should have. A higher number means a rounder shape. The problem is that computers can't work with round shapes. So you will always end up with flat surfaces at some zoom level.

But I am by no means a blender expert. I have only used blender to load a model, and convert it to another format.. Maybe they invented some new format that manages to use some kind of vector graphics for 3D models? :/

No idea, really.

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