Another Day, Another Bug
Ok, here's my dilema. I found a way to get the textures to work, by exporting to .3ds...HOWEVER, my images aren't here, and the main base structure apparently had too many verticies (over 64K) and thus wasn't exported. Since I've optimised LegoRR for my PC, I'm not looking to remove polys from my model right now, so thus I do not want to remove anything from the model.
Help?

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