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Showing content with the highest reputation on 02/12/2013 in Posts

  1. Cyrem

    Tutorial: Add a Permanent Custom Map Slot

    Installing custom maps to play can be annoying because you have to alter original level's CFG to point to the new level. There is a way to add new levels which has been known for a while, but never really explained much. What this tutorial will guide you through is adding a permanent custom map slot to LRR where you can just slap in CFG code and run the game and not worry about having to change it back after to the original code. This level always remains unlocked and it does not effect your save games. I will also give you some extra files to make it display nicely on your level screen. I've used a worm hole, as you can see below: Setup First, we will need to set up the level link so that it will display. Open your LEGO.CFG file and in the block Lego* > Main there is a property called "StartLevel" with the value "Levels::Level01". Change the value to " Levels::CustomLevel". Lastly, go down to the Levels block. Above the "Tutorial01" sub-block paste in this: CustomLevel { ; CUSTOM CONFIG BELOW ; NEVER REMOVE THE BELOW PROPERTIES! MenuBMP InterfaceFrontEndCustomHi.bmp,InterfaceFrontEndCustom.bmp,InterfaceFrontEndCustomGrey.bmp FrontEndX 72 FrontEndY 2 NextLevel Levels::Tutorial01 LevelLinks Levels::Tutorial01 } This is pretty much a place holder until you put a level CFG in. The game will run fine like this. The properties under " ; NEVER REMOVE THE BELOW PROPERTIES!" Ensure that it will always show the wormhole correctly and that the levels stay linked. If you would like the wormhole, Then download these images and put them in your "InterfaceFrontEnd" folder. Thats it! The one and only problem is that the spoken level names when you hover are displaced by 1 level, but you don't really care about this I would recommend for the sake of ease and consistency that modders creating levels package their level in the level's own folder, so that it does not actually replace default levels.
    3 points
  2. McJobless

    Broken Apples: A Showcase of Apple's "Finest"

    How is that in any way, shape or form related to the subject matter?
    2 points
  3. Toldborn

    ROBOFORCE + UFO Alien Red

    I retextured the 'Alpha Dragonis' to represent the Shell FLYER, and the 'Explorien' to represent a ROBOFORCE figure. (Fixed legs + Helmet) Download: http://www.filedropper.com/uforedroboforceredv2
    1 point
  4. noghiri

    The New SimCity

    Methinks I'll stick with SimCity 2000. No DRM, and those pixel graphics have a certain charm.
    1 point
  5. lol username

    Steamtank WIP

    I've been getting increasingly interested in the steampunk fandom/genre lately, and as I'm now starting to build MOCs to bring to Brick Fiesta 2013, I thought I'd try my hand at building a steampunk tank of sorts. It's still a bit of a WIP, and I'll probably be tweaking it before the con - psst, some constructive criticism would be nice here. Sorry for the cruddy pics, I don't exactly have a prime spot for taking photos.
    1 point
  6. LimeKiller

    Belkin Partners with LEGO for Mobile Device Cases

    Wait, they're actually studs you can build on, not just there to look pretty?
    1 point
  7. lol username

    The Encounter

    LOOK OUT HE'S GOT A NOSE
    1 point
  8. le717

    Your Best Racers Gameplay Tips

    Thanks for all the tips guys! I haven't read the latest batch yet, but I will soon. I don't think I'll more, as I'm sure I'll get enough from what you have already suggested. In the mean time, if you want to keep sharing tips. go ahead! JSYK, when I add the tips into the script, I sometimes make minor edits to them. You know, add/remove a word or two, grammar correction, so the tip can be clearly understood. I'm not changing so much that you didn't even say it, but little minor stuff. I wanted to tell you so you don't get upset when you see your tip and it is not written exactly the same way you wrote it.
    1 point
  9. McJobless

    Hello?

    *cough* *cough* Everyone got a like but me
    1 point
  10. McJobless

    The New SimCity

    Don't buy it, and warn others not to buy it. Don' ever support the DRM efforts of these developers, because you'll notice that they speak in money, and if over-protection costs them huge amount of profit, they'll got one of two ways: Decide the franchise is stale and at fault and can it (Not likely considering sales of previous titles) Decide the DRM is at fault and lower it somewhat
    1 point
  11. Cyrem

    Hello?

    Welcome! If you read around, you will surely learn more about modding and programming.
    1 point
  12. Cyrem

    Broken Apples: A Showcase of Apple's "Finest"

    I wouldn't limit myself to pictures of smashed products... because you can only say "oh broken glass" an amount of times before it gets old. I'd expand it to product goofs such as malfunctions, crash screens, errors etc...
    1 point
  13. McJobless

    Broken Apples: A Showcase of Apple's "Finest"

    Why not just post pictures of regular Apple products? But seriously, sounds good, I'd definitely like to see this.
    1 point
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