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Showing content with the highest reputation on 09/08/2014 in Posts
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BIONICLE RETURNING 2015
STUDZ and 3 others reacted to lol username for a topic
This is already being discussed on status updates, Skype, etc, but just to make it a bit more solid: http://www.bzpower.com/story.php?ID=6939 http://cache.lego.com/r/www/-/media/portal%20v2010/franchiseportal/bionicle/bionicle_210x227_portalfranchisecard_still.png4 points -
Freedom Planet
Shadowblaze and one other reacted to Fluffy Cupcake for a topic
Ah yes... the competition demolishers. No really you guys stole everyone's motivation by setting the bar so high near the start. Anyway, decent Lilac time you got there Shadowblaze.2 points -
MOC: Nebulon-B Frigate in LDD WIP
aidenpons reacted to apemax for a topic
Hey all. So I finally got around to working on the Nebulon-B Frigate again that I started building in MLCad quite a while ago however I've decided to build it in LDD (Lego Digital Designer) instead. This way it will be a bit easier for me to make it in LDD. I imported the old model so all that progress is still there so I'll use that as a base to carry on with it. I've done a bit of work on it already but there's still quite a bit left to do. here's my progress so far.1 point -
BIONICLE RETURNING 2015
The Ace Railgun reacted to STUDZ for a topic
That's... Not the Mask of Light. We honestly have NO idea what this mask and the mask on the early displays are. I said a couple things on /r/bioniclelego (Yes, I frequent Reddit. Deal with it) concerning this new mask. While everyone basically agrees that the display mask was/is the Mask of Creation, I'm more convinced that this one is the Mask. The mask we saw in the displays was either a prototype mask depicting an early Mask of Creation, a fake all along (which I highly doubt t this point), or something to do with the Lord of the Skull Spiders. The latter point is the one I'm most convinced of now. ...Or this could all be LEGO trolling us. That mask does look like Vultraz with a crown that looks like Kini Nui.1 point -
What are you listening to right now?
le717 reacted to The Ace Railgun for a topic
The LEGO is strong with this one.... http://youtu.be/4qsWFFuYZYI1 point -
MOC: Nebulon-B Frigate in LDD WIP
aidenpons reacted to apemax for a topic
I've got some more progress done over the past few days so here is an update on what I've done. I've done the other side of the front section as well as started work on the very bottom part of the from section, I've also added more detail to the rear section. I'll probably do a bit more work on the rear section as well as the bottom of the front section next.1 point -
Let's Make a Community Project
The Ace Railgun reacted to Cirevam for a topic
This is why games have artistic directors. They have a mindset for the game and artists pass things by the director to get their approval before anything is added to the game. Unfortunately this doesn't work so well for a community project unless the potential director is highly respected by the community and everyone involved is willing to take criticism and prepared to change their works to fit the vision of the final product. A bunch of that was mentioned in the first post. We'll have to decide if that's the best way to approach this.1 point -
Freedom Planet
Fluffy Cupcake reacted to Shadowblaze for a topic
There, have my definitive times. I'm too bad to beat either Aiden or Latias, so I don't think these times require any more updates. http://youtu.be/oBRufWOtbA01 point -
Let's Make a Community Project
The Ace Railgun reacted to Jimbob for a topic
I guess I'm a little late to this, but I'll lend my two cents. I'm in the "I'd like a LR mod, but modding is too tedious/restricted for a decent overhaul, hence RR" boat (the guy who named that vessel was subsequently crushed by landslides). While a LEGO Racers overhaul would be nice, changing the AI paths - which is perhaps the most integral part of the game, being as it is a racing game - at the moment is just too laborious for people to stay interested, I think. Whereas I can see much more interest and freedom in a Rock Raiders mod. Going with my vote for RR, I very much like the idea of the RRU Tower* and featuring RRU members as characters in it. To further this, I think it would be great if each level had a small team of RRU members to start with, and then generic workers can be teleported down later. This way we could both enhance the RRU members to be much better skilled than generic workers, and also the potential loss of a member would be much more impacting to the game. As for actual modding though, going from memory I think we have a few model editors, a few musicians, several coders and several texture modders. Whereas with LR there aren't many people who have done/are willing invest time in path modding, the main aspect of it. So... Yes, I'm up for this, let's draw up a design document, kick everyone up the plastic backside and get this done right! *On that subject, with regards to the level selection screen... Can we flip it by changing all the positions, so that you actually start with levels at the bottom and work your way up? EDIT: It just occurred to me that, regardless of what game we choose, there will always be a problem with texture modding in a community project: How do we deal with different texture artists coming along with their own styles and working together? I can see three solutions: 1) Mish-Mash: Just let everyone work on their own textures and slap it all together. 2) Grouped: Each texture artists works on a specific element - environment, buildings, entities, user interface, etc. 3) Combined: In the original Star Wars films, the star destroyers were physical models painted by artists. However, with so many ships a team was required, which meant that each individual would be painting slightly differently. To deal with this they each worked on a specific part, then moved somewhere else while someone else added to that part, etc. So for texture modding, perhaps one person adds the background of the texture, next someone adds basic shape, then details, and so on.1 point -
BIONICLE RETURNING 2015
STUDZ reacted to lol username for a topic
Another online toy shop has listed a ton of 2015 sets, including Bionicle sets consistent with previous info. http://shop.swisstoy.ch/index.php?cPath=75_255&&page=all http://www.eurobricks.com/forum/index.php?showtopic=98215&st=2225#entry19835861 point -
BIONICLE RETURNING 2015
ticketstoloservile reacted to The Ace Railgun for a topic
Aww screw it, i'm jumping on the hype train I still like 2001-2006 better, but it'll be fun to see where this goes, and what the new sets look like. (if the Hype train doesn't crash and burn of corse)1 point
