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Showing content with the highest reputation on 10/19/2014 in Posts

  1. ProfessorBrickkeeper

    BIONICLE RETURNING 2015

    https://www.flickr.com/photos/66138404@N06/ Brigs just linked to these impressive pieces of fan art in the RRU Skype group, but I'm just posting them here to preserve the link. These wallpapers nicely replicate showcase the new Toa animation style while making plenty of references to the classic Bionicle line at the same time. I liked them quite a bit, and figured some of you guys also might.
    4 points
  2. The Brickster

    LEGO Island 2 buildings recreated in LDD

    I've recreated all of the LEGO Island 2 bulidings in LEGO Digital Designer. Some of them are not very accurate because LDD lacks a few pieces. The Information Center and Pepper's house are rendered in POV-Ray.
    3 points
  3. Ayliffe

    Salvage Team Alpha-09: Sector 8 Corridor (MOC)

    I ended up building this small section of corridor for my Lego RP account on twitter, Salvage team Alpha-09, and it turned out better than I expected photo-wise... More photos on my Flickr Photostream Enjoy!
    3 points
  4. Fluffy Cupcake

    Classic LEGO Games Ported to Garry's Mod/SFM

    Thankies. Before anyone gets major on Ben's back. I did say in the Sbox that it would be nice if someone posted. I was not thinking that kind of post he did though. I think you mean quadruple post though. mumboking picks up ringing phone. Xiron: Hello Mr. mumbo. This is Xiron's Portable Services. Your car is ready. You can come and pick it up at the garage anytime. mumboking: Great! Thanks. I'll be there shortly. Xiron: You're welcome. Thanks for choosing Xiron's Portable Services. You have yourself a great day. *conversation end* This was the longest I ever took for a model. It was ripped from LEGO Racers 2. There was a lot of pieces to apply textures to, and I had to due a bit of a guessing game with some look-a-like materials. I didn't rip it from LI2 because 1) Ninja Ripper doesn't work with it. (No, outdated 3D Ripper DX is not comparable with the program) 2) The msh2obj converter we have doesn't preserve UVW Mapping
    2 points
  5. Brigs

    RRU Quotes 2: Reckoning

    [8:46:54 PM] Brigs: https://community.lego.com/t5/BIONICLE/LEGOS/m-p/11442013/highlight/true#M103491 [8:48:03 PM] Hugh Wotmeigh: Who is Elmbier? [8:48:09 PM] Hugh Wotmeigh: Because I want to buy you a beer. [8:51:45 PM] Triangle717: I don't think Brigs drinks.
    2 points
  6. lol username

    Salvage Team Alpha-09: Sector 8 Corridor (MOC)

    Reminds me of the first level in LEGO Star Wars.
    2 points
  7. CaptainGolem

    Tutorial: Change the Brick Colors

    Hi. Here is a tutorial how to change the colors of the bricks you use to build a car.I hope it will help someone. 1.Extract your LEGO.JAM using one of the JAM extractors 2.Go to MENUDATA->PIECEDB 3.Now you see some files.You care only about the ones that end with "CSET.LEB".The first 2 or 3 letters are the names of the bosses example: CR_CSET.LEB = Captain Redbeard's car set 4.You open one of the CSET files with Notepad++ and find a color (black,green,ltgray etc.) and replace it with a different color.After you are done save the file. 5.Build a new LEGO.JAM using a JAM extractor 6.Play the game
    1 point
  8. Yajmo

    LEGO Island 2 buildings recreated in LDD

    Nice! I saw these in the gallery and was hoping you would make a topic for them so I could comment on how awesome they are!
    1 point
  9. lol username

    Classic LEGO Games Ported to Garry's Mod/SFM

    What...? Do you mean UV mapping? I don't recall there being anything to do with UVW in LEGO Island 2 (or any retro LEGO game for that matter), and the msh2obj converter preserves UVs just fine. I got multiple versions of the speedster out of LI2 with msh2obj quite easily a few months ago. [Dead Majost Image Link] I didn't bother applying the proper textures to everything as it turned out I didn't need the speedster for what I was doing, but as you can see from the textures I did apply, the UVs are fine and dandy. (Also, the speedster on the left is a single model, the wheels aren't separated for animation. The speedster on the right has the wheels separated, you can see they've ended up at the model's origin since msh2obj doesn't do deal with with animation/separate bits within a model. The textures and UVs are also different - the one on the left mostly uses a single texture for the grill, wheels, etc, the one on the right uses separate textures for pretty much everything. The geometry is also a bit different, the bits on the side of the engine are slanted on the left one, and the whole front of the vehicle is taller on the right one. I think there might be another or more variations of the model, but I didn't look into it too much - as said, it turns out I didn't need the speedster for what I was doing.)
    1 point
  10. aidenpons

    Classic LEGO Games Ported to Garry's Mod/SFM

    Ben and Xiron, I think you misread something in the Global Forum Rules. The edit button exists for a reason, Xiron. It's precisely so that you avoid this sort of thing. I honestly have half a mind to report Ben's posts as Spam. They are off topic and don't even contribute anything, anywhere. I'd accept them if they had even the littlest of feedback, such as "great job Xiron, keep it up." Half a mind? Three-quarters of a mind. [/backseatmoderating] EDIT: Forgot to say that you can't double post anyway. Cyrem stuffed in a little bit of code that just merges the two posts. It still comes up as a new post on the "newest replies" section on the Community Index. As I was discussing with Xiron, I can't really say much on this as it isn't all that relevant to me. What I do want to ask is: How usable are these in-game? Can you drive the car and sail the boat?
    1 point
  11. Fluffy Cupcake

    Classic LEGO Games Ported to Garry's Mod/SFM

    Already knew about the LI2 guy. And... hey! He gave me the source in 10 minutes! @Peabody Sam; Thanks. Knew about them ages ago, and I've already looked in partially in-depth about porting maps, so I know quite a bit already what can and can't be done. @LUModder; Okay, I'll check it out! Yeah... I know I said I'll hold on to it for a bit until I get more, but heck, I'll just post it now, making it available to everyone. https://www.dropbox.com/s/rner7vl69q6iyfs/Torq%20Racer%20(Gmod).zip?dl=0 Also, I fixed the low texture quality. Okay guys admit it, you never could get enough of throwing pizzas at people. Someone needs to take this model and make a throwing pizza weapon out of it. Edit: Well, it's a start, but at the current stage it won't go far. As you can see textures like the arrow and stripes have no mapping done, and this took quite a while just to get all the textures right alone. I used Karsie's HP model for this. I tried to export this trying both .obj and .3ds for usage in 3ds Max because I'm more familiar with it... but for some reason Max just hates exporting these files as SMD and crashes every time.
    1 point
  12. emily

    BIONICLE RETURNING 2015

    Yes, these are fan-made, though they are extremely professional looking. Here's the source.
    1 point
  13. aidenpons

    Bad Translations

    I've had this document floating around for a while. It was another one of my "type in this and see what results several times over." Now the next load of random text: "OH MAI YES YOUR SCORE CUBE" got: I Chiang Mai points So blog. Wow. Such text. Very post So, dice Yes, the legs Not to mention the dozens of Ohio KEPCO inflammation of the uterus (Haitian Creole was DEFINITELY in there. ) Beggars Or, perhaps, Bruce blog Lottery and points in Cuba ... I never saw a cube there. Not even once. EDIT: Chiang Mai is a town in Thailand.
    1 point
  14. someswedish

    LRR Pictionary

    Here is yet another batch! Minecraft and Microsoft If it took less than 100 for LEGO Idea to make a set... Internet Reviewers parody And now for something completely different... Clone Brand Rock Raiders Worst time for that annoying dragon "slayer" to pop up
    1 point
  15. Jimbob

    Tutorial: Setting Up/Installing a LEGO Racers Mod

    As well as trying mumboking's suggestion (a quick tutorial on that >here), did you try using the default unmodified JAM file? If I were you, I'd install a new clean installation of LEGO Racers (so, actually put the disc in the drive and set it to install again) somewhere on your desktop or in your documents. Run that and see if it works. If it does, follow mumboking's suggestion above, and check if it works before modding it. If you get that far, then try installing a mod, but don't recompile your JAM archive as you won't need to.
    1 point
  16. The Ace Railgun

    RRU Quotes 2: Reckoning

    [10/17/14 7:39:28 PM] DM sent a file to this group: Organ Test.mp3 [10/17/14 7:39:42 PM] DM: May I have some feedback on this? [10/17/14 7:40:06 PM] McJob: What is it, like a heart or a gut? [10/17/14 7:40:06 PM] The Machine: Connecting... [10/17/14 7:40:17 PM] DM: The brain actually [10/17/14 7:40:20 PM] The Machine: I'll put it in Ben.
    1 point
  17. Sluicer

    TT Games Explorer

    I would like to give you a taste of Piirates of the Caribbean: Body of the Black Pearl: Body of the HMS Dauntless:
    1 point
  18. ExtremeDude2

    Drome Racers in 1080p

    Here is a vieo of Drome Racers in 1080p if anyone wants to see (not sure if this is the right section either so fell free to move )
    1 point
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