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Showing content with the highest reputation on 10/28/2014 in Blog Entries

  1. Alcom Isst

    A Puzzle: How to Design a Website for One Person.

    The Assignment: For one of my classes, IGME 110: Intro to Interactive Games and Media, I am to design a website. The first step is due Tuesday at 2:00 PM EST, and reads as such: Start designing the structure for your project website • Who’s your target audience? What information would be useful to them? • What kind of experience do you want to design? • What content do you intend to include? Before class next Tuesday, upload to the dropbox a brief (1-3 paragraph) description of your initial ideas for the site, and a simple flow chart showing the pages you’d like to include. (This is not a final or binding design; it’s a first step in the process!) The Catch: The target audience for the website is Elizabeth Lane Lawley, my professor for the course. That's it. A single person. I've done some analysis on her. Beyond her role as a game development professor Lawley is a person heavily involved in gamification efforts, but not the development of any traditional games. Professionally she has a strong interest in social networking and what I would call "the science of fun", and more personally she... well, look at her flickr page. I'm almost uncomfortable with how much stalking I'm doing here, but Professor Lawley was the person who assigned this activity, so I'm not. I have brainstormed this for a few hours, and cannot think of what would be a good project. I'd assume that a good topic would be something informational related to game design, yet something that Lawely isn't familiar with, but I should not choose something that will tilt the project more towards research and less towards web development. I could email her (office hours are past the due date), but I don't yet know how to phrase the email, and want to get opinions and ideas before I try. So I'm rather stumped. Any ideas?
    1 point
  2. McJobless

    Moving Along.

    From this point forward, I will be moving a lot of my better-quality blog entries to my very own personal blogger which I have full control over. I made this decision based on a couple factors, such as the need for more exposure, but all to prevent any flooding on this site in the event I have any outlandish opinions. I will still notify you guys when there's new writing from me up, but be prepared for a lot of my stuff from the past year to be moved. It is likely everything from 2013 and backward will stay in this blog on RRU, and anything specific to RRU, LEGO or gaming news will still be posted here or in RRU Gaming. Thanks. I have already made one new blog entry which is up only on the blogger site. As well as the link above, the proper URL is http://mcjobless.blogspot.com.au/.
    1 point
  3. Alcom Isst

    YOU FOOLS!

    Is this what you dare to deploy against me?! This is not an offensive! This is more fuel for the FIRE!
    1 point
  4. McJobless

    Bungie Fires Martin O'Donnell

    (RRU needs better Twitter integration) I can't hide it. I still have a soft spot for the games I grew up with, even if I don't necessarily enjoy those types of games anymore. Halo was one from my childhood. Quite a big part, in fact. A very large part was the incredible soundtrack constructed by Martin O'Donnell. This tweet confirms that the King of the Ivory Tower has been removed from his throne. It's a sad, unfitting end to one of the greatest musical legacies in gaming. Reports are saying that Marty finished his work with Destiny, but nothing can confirm the official reason for his termination. Even the official statement seems to be more like mockery of the current situation. Let's hope he can find somewhere new and exciting soon. I'll post more if anything develops. Additional Source: VG247
    1 point
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