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Showing content with the highest reputation on 02/20/2015 in Posts
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Lego Time Cruisers comics
I Am Not Here and 2 others reacted to Sadie Meowsalot for a topic
Thomas Warming (illustrator for the Time Cruisers boardgame) sent me some things recently. Among them are some sketches for some of the boardgame cards, and some conceptual drawings of a LEGO restaurant he designed. Time Cruisers boardgame card sketches: LEGO Palace Restaurant: "I also did a lot of concept development for lego in the 1990's for Lego Futura. All the work I did for lego was through a danish advertising agency called Courage except for the concept work, which was direct. I also did concept design but that was done in a lego-look meaning cars and stuff but they wanted me to draw it so it looked like real cars and not lego - that way they could focus on elements they liked and try to convert that into the lego-look so all that stuff is not really lego work unless you know. Sadly back in the day all original material was owned by the agency or Lego and not the artist."-Thomas Warming3 points -
Finally, A Bow Tie for Ultimate Collectors
Seaborgium and one other reacted to Jimbob for a topic
You lied to me. Did you even watch the video? It totally has one. -snip- Fixed.2 points -
AM-219 Footsoldier Drone
dromestars and one other reacted to Phantom Terror for a topic
><Drone Status: Active>< ><Class: Footsoldier>< ><Unit: AM-219>< >< Flickr Gallery >< This MOC was primarily an experiment where I tried to use a protector-like torso design to accommodate a larger figure. The proportions were intentional.2 points -
Drome Racers in-game-only models in LDD
dromestars and one other reacted to Toa_Of_Justice for a topic
You're welcome. I think LDD is amazing too. Ever since the beta version came out I've been using it very much! That makes sense to me. Thanks for clearing that up. Now I understand why you joined the rear wheels. I fixed two points of the steering rod to my chassis as well. I made two versions of the Tremor. The first was made with a more accurately shaped front end, and the second with a more creative front end, whose shape is somewhat inspired by your version. Both versions have some minor differences from the official in-game model (which were needed for stability, appearance, and buildability). Click any image to see a larger one. Version 1 Color variants (all possible to build in real life): LXF File Version 2 Color variants (all possible to build in real life): Black Blue Brown Gray Green Lime Medium Orange Orange Red Silver Tan Yellow (I would have inserted thumbnails like before, but I got the message "Sorry, but you have posted more images than you are allowed to." Rather than double post, I just made text links.) LXF File jamesster, please post screenshots of the Hornet whenever you get a chance.2 points -
TUN/PCM Converter
bartvbl reacted to grappigegovert for a topic
2021 Edit: FFmpeg has added support for LEGO Racers' tun and pcm files as of version 4.4. I advise everyone to use that instead of this program as this program isn't 100% correct. Thanks to mumboking for bringing this to my attention. Original post: Although I had already posted my ima2tun program >here, I've decided that a separate topic might be more easy to find. This zip file contains my ima2tun program tunconverter, SoX, and some handy-dandy batch files that do all the command-line work. To convert any* music file to .TUN/PCM, simply drag it onto the 'to-tun' batch file. It then creates a .tun file with the same name in the same folder. It's also possible to drag a .tun/.pcm file onto the 'from-tun or pcm' batch file to convert it to .ogg (filetype be changed in the batch file) Changelog: TUN files have a fixed sample rate of 22050Hz, but PCM files can have any sample rate. The number of channels in a TUN/PCM file is either 1 or 2. Preview: (old version) Download: http://oresome.rockraidersunited.com/download/346 Note: This download includes a copy of SoX 14.4.2, also available at http://sox.sourceforge.net/. The source code is available at https://gist.github.com/grappigegovert/4cc9424351f8f8998a62a926ccf20b01 O.T.: Is GameIntr.tun used in the game?1 point -
Stunt Rally Beta Disk And Screenshots!
Toa_Of_Justice reacted to lol username for a topic
I already posted a topic for this on BZP, so I'll just copy and paste it to here to save time... Found some beta screenshots of LEGO Stunt Rally on the internet today. The ones you see here are not all of them, there are many more. However, they contain a website address that isn't exactly appropriate so I have to edit it out by hand (Explaining the black box in the upper left corner). I will do the rest later. But here are 3 to start with: Notice the different icon on Radium's truck in that last one... Now, the topic title also said beta DISK. After a Google search, it seems that some museum in New York has one on display... http://www.museumofplay.org/collections/on...amp;o=109.16767 Not sure if the screenshots are from the same build as the one on the disk. But even so, they are both very interesting. Now, I wonder if it is possible to somehow purchase this disk from the museum, or get access to it long enough to get gameplay? (This is starting to sound like the Legend of Mata Nui Videos topic in the Bionicle Software forum, and I haven't even hit the "Post New Topic" button yet... ) So yeah, discuss this here. I'll get more edited screens up soon (Hopefully tomorrow or the next day). Also, if anybody has ideas on how to somehow gain access to this disk, post them here.1 point -
Drome Racers in-game-only models in LDD
ticketstoloservile reacted to Toa_Of_Justice for a topic
Since it's now the story year of Drome Racers, 2015, I decided to play the game again. (It works great on my Windows 8.1 x64 PC with an Xbox One Controller for Windows!) Then I wondered whether anyone ever made the in-game-only vehicles. >Someone else on here asked that question, and I gladly registered in order to see the answers. Unfortunately, I didn't see any rendition of the Torq Racer, so I made one in LDD. As time allows, I plan to re-create these models from Drome Racers in LDD, in this order: Pulse Concept (finished--see >this post; reference screenshots; old MLCAD model) Cow (finished--see >this post and >this post; built per MaelstromIslander's request) Dune Striker (finished--see >this post; reference screenshots) Stealth Roadster (finished--see >this post and >this post; reference screenshots) Tremor (finished--see >this post; reference screenshots) Hornet (finished--see> this post by MvdL95 and >this post by me; reference screenshots) Tsunami Street (finished--see >this post; reference screenshots) If the model you're looking for isn't listed above, chances are it was released as an official model or official alternate model in the summer of 2002. Feel free to use my reference screenshots to make your own renderings and/or real-life models of the in-game-only Drome Racers models. I plan to build one (and only one) of those models in real life. As for which model and which color... that's up to you! You may select the model in the poll above. After I have posted all the renderings, I'll announce the winner from the poll. (In the event of a tie, I'll either add a tiebreaker poll question, or if that's not possible, I'll decide the winner myself.) Next, I'll see which colors I can make the winning model in, based on available parts (I won't paint elements if they're not available in a certain color). Then I'll either add a poll question for the color or decide on the color myself. Finally, I'll post a link to a separate topic for the real-life model. EDIT: I thought I made a poll, but it seems to have disappeared. Please post or PM me your votes, or I can just count the thanks/likes per model. Thank you. EDIT 3/8/2015: In accordance with >this post, I have decided to build the Hornet in Metallic Green. Here it is. Without further ado, here is the Torq Racer! I wanted to use flexible axles (like the model in the game) rather than flexible cables, but due to limitations in LDD, I had to choose the latter. Rest assured that if this model gets built in real life, I'll use flexible axles. I'm not too sure about how the steering mechanism is supposed to be built, so I would appreciate any suggestions. Click any image for a larger one, click here to download the LXF File, or click here for my reference screenshots. Color Variations: All of these, including the white one above (but not the green one) are possible to build in real life according to Peeron.1 point -
JJ's LEGO City
Ben24x7 reacted to Jimbob for a topic
Sorry, I just realised I hadn't replied to you yet! You got Johnny Thunder right, but Jango Fett isn't in the barbers. He's a bit more visible than that. Yeah, I don't blame you for not looking for Han.1 point -
Finally, A Bow Tie for Ultimate Collectors
Seaborgium reacted to bartvbl for a topic
You lied to me. Did you even watch the video? It totally has one.1 point -
AM-219 Footsoldier Drone
Phantom Terror reacted to Shadowblaze for a topic
It looks wonderful! The head is very original, that kind of design is my favourite. The proportions are unusual on this model, but I love how it turned out. What is that large brick on the leg? I've never seen it before.1 point -
N64 Emulation
dead_name reacted to lol username for a topic
You're doing it wrong, man. It's TRCKDRVR. Obviously.1 point -
Lego Time Cruisers comics
emily reacted to aidenpons for a topic
Aurum is direct Latin for "Golden" (or maybe Gold), if that clears anything up.1 point -
RRU Quotes 2: Reckoning
noghiri reacted to dead_name for a topic
[20:44:34] Noghiri: JC2 is my favorite spiderman game.1 point -
RRU Quotes 2: Reckoning
noghiri reacted to Addictgamer for a topic
Procreative C is the father of all programming languages. ... AHEM. [12:16:52 AM] Cyrem: [5:16:38 PM] Ciprian: Let us know if you die <<< okay [12:16:56 AM] Cyrem: i'll try1 point -
RRU Quotes 2: Reckoning
noghiri reacted to The Ace Railgun for a topic
[8/31/14 10:25:40 AM] kirkbywilliam: been home for like 6 hours and already my mum's complaining at me [8/31/14 10:29:09 AM] ramius_antillies: Will, go mow the lawn. Will, water the plants. Will, clean the windows. Will, take the trash out. Will, pay your taxes. [8/31/14 10:29:22 AM] ramius_antillies: Is that an accurate simulation? [8/31/14 10:29:38 AM] kirkbywilliam: kinda [8/31/14 10:30:52 AM] ramius_antillies: *puts on a wig* [8/31/14 10:30:56 AM] ramius_antillies: How bout now? [8/31/14 10:31:21 AM] kirkbywilliam: *sigh*1 point -
RRU Quotes 2: Reckoning
noghiri reacted to le717 for a topic
(Little late on this, it was from August 10th) [4:40:44 PM] Triangle717: Will, you may find this hard to believe, but at one time my voice was higher pitched than it is now. [4:41:09 PM] Cirevam: It was so high pitched that it was outside of the range of normal human hearing [4:41:12 PM] Triangle717: My voice has actually deepened by comparison. [4:41:20 PM] Cirevam: For years everyone thought Le was mute [4:41:26 PM] Cirevam: Then one day... he spoke. [4:41:43 PM] Cirevam: War broke out [4:41:54 PM] Cirevam: (due to oil concerns in the middle east) [4:42:00 PM] Cirevam: It was just terrible timing [4:42:03 PM] Triangle717: *Unwraps another piece of taffy* [4:42:20 PM] Triangle717: Aw, story over already? [4:42:24 PM] Cirevam: They called him the harbinger of taffy [4:42:44 PM] Ciprian: I call him the Loremaster of Halva. [4:43:02 PM] Ciprian: A most prestigious position. [4:43:02 PM] Triangle717: Who say what now? [4:43:21 PM] Cirevam: addict say "a most prestigious position" now [4:43:21 PM] Ciprian: They say that then. [4:43:44 PM] Triangle717: No, before that. [4:43:44 PM] Cirevam: How now brown cow [4:43:46 PM] Ciprian: Cirevam not say he needs to groom his sideburns. [4:43:58 PM] Ciprian: So he'll now leave without notifying us. [4:44:06 PM] Ciprian: And then war will break out. [4:44:17 PM] Ciprian: (over raising food prices) [4:44:17 PM] Cirevam: Because war... war never changes. [4:44:22 PM] Ciprian: A most terrible coincidence.. [4:44:50 PM] Ciprian: War does never change. [4:44:57 PM] Ciprian: Its panties are at least 10 millenia old1 point -
RRU Quotes 2: Reckoning
noghiri reacted to The Ace Railgun for a topic
[8/14/14 8:50:21 PM] Fush: On 8/14/14, at 7:52 PM, jamesster wrote: > it's 10pm, do you know where your tights are? It's 10:30, there's tights everywhere LATER, MCJOBLESS FIXES SKYPE... [8/15/14 5:18:57 PM] xx7xxxpowersxx: OMG YES [8/15/14 5:18:58 PM] xx7xxxpowersxx: IT WRKS [8/15/14 5:19:01 PM] xx7xxxpowersxx: SKYPE WORKS [8/15/14 5:19:05 PM] xx7xxxpowersxx: AND IT LOOKS BETTER [8/15/14 5:19:07 PM] xx7xxxpowersxx: ABOUT TIME [8/15/14 5:19:52 PM] noghiri: There's a GOOD update? [8/15/14 5:19:54 PM] noghiri:1 point -
RRU Quotes 2: Reckoning
Alcom Isst reacted to The Ace Railgun for a topic
[8/10/14 7:15:31 PM] jamesster: I left the computer running with some loader dozers running around for a while [8/10/14 7:15:36 PM] jamesster: like roombas [8/10/14 7:15:42 PM] jamesster: but with rubble1 point -
RRU Quotes 2: Reckoning
noghiri reacted to Alcom Isst for a topic
[11:03:32 PM] Hugh Wotmeigh: Anyways, yes. Meanwhile, i've been playing more and more and more puzzle games. [11:04:18 PM] Hugh Wotmeigh: The inherinet problem with puzzle games is they're based on instant gratification, so it ruins how you approach slower paced "serious" games. [11:04:28 PM] Hugh Wotmeigh: It's like cocaine vs. weed [11:04:53 PM] Jamesster: "AUSTRALIAN GAME DESIGNER DECLARES GAMES ARE LIKE DRUGS" [11:16:45 PM] Squid Loli: Ben would know... [11:16:52 PM] Jamesster: pffpftft [11:18:25 PM] Hugh Wotmeigh: My name isn't High Weedmeigh [11:18:53 PM] Jamesster: PFFPFPFPTF [11:19:08 PM] Alcom Isst: You do understand the power that Skype gives us, right? [11:19:41 PM] High Weedmeigh: I wouldn't have a clue what you're talking about, Boston Gangster.1 point -
RRU Quotes 2: Reckoning
Alcom Isst reacted to McJobless for a topic
[10:50:55 PM] McJobless: God, does anybody remember the days when Google use to tell you about duplicate words? [10:51:01 PM] McJobless: Those were simpler times. -snip- [10:51:43 PM] McJobless: "The Who" contains common words "The" "Who" [10:51:52 PM] Will Kirkby: oh man I remember those days [10:51:53 PM] Will Kirkby: good times [10:51:59 PM] Will Kirkby: OH MAN [10:52:09 PM] Will Kirkby: I remember the time I needed the album art for my new metallica album [10:52:17 PM] Will Kirkby: so I googled "S&M" [10:52:19 PM] McJobless: [10:52:27 PM] Will Kirkby: and was rather confused when McAfee stopped me [10:52:29 PM] McJobless: I guess your childhood dried up quickly. -snip- [10:53:08 PM] Alcom Isst: I remember a few weeks ago when I had to look up how to use the mask tool in Gimp 2.6 and looked up 'Gimp mask'. -snip- [10:56:09 PM] Fush: "The word "f****er" has been filtered from the search because Google SafeSearch is active." [10:56:14 PM] Fush: gggoogle -snip- [10:56:59 PM] Alcom Isst: Alcom Isst Did you mean: LDD Field of View -snip- [10:57:36 PM] Will Kirkby: > recursion > Did you mean: recursion --- [12:22:06 AM] Fush: it's complicated [12:23:11 AM] Alcom Isst: We are asking you why you don't like anime, NOT FOR YOUR FACEBOOK RELATIONSHIP STATUS.1 point -
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RRU Quotes 2: Reckoning
dead_name reacted to Alcom Isst for a topic
ProfessorBrickkeeper: A sinkhole opened up in the parking lot of my local LEGO store while I was away. Darn it. le717: A LANDSLIDE HAS OCCURED1 point -
Rail Runner
Lair reacted to Fush for a topic
I have been playing around with the idea of "Rock Raider Trains" for a long time now, and, well, finally made something from it. It's not very original, basically I took the small transport truck and put it on rails. Removed the bucket, and put another front on the back (so it can go both ways). Also put the seat on a turntable to face whatever direction you are going and replaced the steering wheel (since who needs to steer a train?) with a lever that simply tells the cab which way to roll. Put little clasps on to attach more cars. And POW new vehicle. I included a laser car as an example. The laser is pulled off of the SMLC (sort of, IDK how the actual laser part is attached to I improvised that part) and put on a train car, yeah. I plan to make more cars for different, specialized purposes. Feel free to suggest one. Currently plan on doing: -Freight car, with buckets to carry ore and HOPEFULLY a dumping function -passenger car, to carry additional Raiders -Drill car, that attaches to FRONT of vehicle to be pushed against walls. -Small vehicle transport car ...yeah. Power Car: Cargo Car:1 point -
RRU Quotes 2: Reckoning
noghiri reacted to IceHusky for a topic
[2/6/14, 5:46:11 PM] Acmex: I can complain that AMD has somehow run out of BF4 codes. [2/6/14, 5:46:17 PM] Doc: Lol [2/6/14, 5:46:25 PM] Acmex: But that's not really a big deal, from what I've heard of BF4 so far [2/6/14, 5:46:30 PM] Doc: Yeaaaahhh [2/6/14, 5:46:50 PM] Doc: Jesse Cox is evidently the only person for whom it works fine for [2/6/14, 5:46:54 PM] Acmex: But muh mantle [2/6/14, 5:47:42 PM] Cirevam: It's fitting that they called that feature "Mantle" considering that most AMD chips can replace the average fireplace for your home. [2/6/14, 5:48:02 PM] Doc: It also functions as an afterburner for your tower [2/6/14, 5:48:15 PM] Doc: Weee jokes1 point -
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RRU Quotes 2: Reckoning
noghiri reacted to STUDZ for a topic
[12:13:03] Ramius Antillies: wait wait [12:13:10] Ramius Antillies: My Star Destroyer turns. : ) [12:13:10] Stan McStudz: hopefully it undoes that [12:14:15] McJobless: "My Star Destroyer turns. : )" All the gay jokes to be made... [12:15:19] Ramius Antillies: Would you want to risk it though with all that firepower trained on you? [12:15:32] Stan McStudz: Prepare Uranus. [12:16:32] Ramius Antillies: I will slap you, Studz. [12:17:01] Stan McStudz: With your Star Destroyer? [12:17:17] Ramius Antillies: No, with my black leather glove.1 point -
RRU Quotes 2: Reckoning
noghiri reacted to Alcom Isst for a topic
[04:02 PM] Alcom1: I need a new creation sharing site. MOC pages is stuck in the dark ages and only allows heavily compressed .jpg files, and Brickshelf doesn't allow me to move folders. [04:22 PM] legoislandftw: what about here? [04:31 PM] Alcom1: Rock Raiders United is too underground.1 point
