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Showing content with the highest reputation on 07/30/2016 in Posts
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RRU Quotes 2: Reckoning
noghiri and 4 others reacted to Alcom Isst for a topic
[1:10:53 PM] Will: so I built Arno from Assassin's Creed Unity [1:13:14 PM | Edited 1:13:33 PM] Hugh Wotmeigh: If you finish it, I'll send it to my boss [1:13:23 PM] Will: what are you talking about [1:13:27 PM] Will: that is finished [1:13:35 PM] Hugh Wotmeigh: OH YOU MOTHER f****ER5 points -
Uh I guess I should introduce myself after being a lurker here for some time. Finally thought I should create an account. This forum has helped me get a lot of old Lego games working and I can't thank everyone who has contributed patches and launchers enough. Anyway, thank you all and I hope I get to know you all a bit more!4 points
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RRU Quotes 2: Reckoning
noghiri and 2 others reacted to Lair for a topic
[12:41:53 AM] Terrev: reminder that wes jenkins, designer dude behind lego island, joined rru and said he was "too f****ing techno-amish" to figure out how to use it [12:42:37 AM] Hugh Wotmeigh: At least he and his team were more techno-competent than the team who made the sequel3 points -
BIONICLE RETURNING 2015
STUDZ and 2 others reacted to le717 for a topic
This topic should be renamed to "RIP BIONICLE RETURNING 2015-2016" now.3 points -
The 2016 Leak Thread
aidenpons and one other reacted to Lair for a topic
i'm glad dash finally closed his mouth, all that grinding was bad for his teeth.2 points -
BIONICLE RETURNING 2015
aidenpons and one other reacted to emily for a topic
http://www.lego.com/en-us/bionicle/newsboard Official announcement. No Makuta set or Mask of Ultimate Power! Too bad. I have a lot of thoughts in my head, so I'm gonna try writing them down. I've had my qualms with Journey to One. Goodness knows I have - I'm sure most of you reading this know that well enough. Coming into these new episodes, though, I kind of knew what to expect as far as production value went. I think that went a long way to making the whole thing a less disappointing experience. And even though, if I cared to dig, I'm sure I could find just as many issues with the script this time around. And the animation, and the staging, and the shot-to-shot pacing, what absolutely overwhelmed me by the end was how much they just wanted to give Bionicle a good sendoff. My idea of a sendoff probably would have been different. But what they did is, on an elemental level, so much more Bionicle than anything past 2005 ever was, up to and including G1's conclusion. They did the thing! The thing the Toa always did where they all shot their power at once to trap Makuta (and the Bahrag that one time). Let me tell you a secret: planet-sized robots fighting is okay, but it's not very Bionicle. This was, after a fashion. And they didn't hold back on the parallels to the original films, either. The Shadow Realm Makuta is trapped in is represented by a rock that looks just like the shard Roodaka claws from Makuta's rock prision in Web of Shadows. It even has a propensity for shooting out a shadowy hand to suck people in with - just like old Makuta did (he used the ability through the rock in Web of Shadows, but I couldn't get a screenshot that shows it well). Visually, the Toa sealing Makuta back away is just like Legends of Metru Nui, too. And in both productions, the shot is closely followed by the Toa's spirits in the stars (literally, and metaphorically). And then we end on "For that is the Legend of BIONICLE," which doesn't only carry on the tradition of how the original films concluded, but actually acknowledges the original in-universe meaning of "Bionicle" - the legend of the Toa who will arrive to save the island. That's something that hasn't been touched since 2001. It's not perfect. But goddamn, they really gave it their all, and I can't help but really, deeply admire that. As far as ways to say goodbye to Bionicle go, its a hell of a lot better than any other option that's come up since Mask of Light. And I think I'm okay with leaving it at that. Goodbye again, Bionicle. And thanks for everything.2 points -
Weird objects
Quisoves Potoo reacted to lol username for a topic
The rock that's upside down there actually spins around. Yeah. I dunno what's up with any of this.1 point -
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Hello!
Lind Whisperer reacted to Fluffy Cupcake for a topic
Why hello there, welcome to the members side of things! We hope you enjoy your stay and will stick around a while.1 point -
Hello!
Tweesee reacted to ticketstoloservile for a topic
Hai, and welcome to RRU! And remember to not be a idiot to the Rock Monsters, believe me, that wasn't funny. Anyways, enjoy your stay!1 point -
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BIONICLE RETURNING 2015
Brigs reacted to aidenpons for a topic
Bionicle is dead. Long live hordes of fanfiction.1 point -
BIONICLE RETURNING 2015
emily reacted to IncogM for a topic
I came back to pay my respects. Oh G2, I hardly knew ye.1 point -
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LEGO Minecraft "Skin Packs"
Lind Whisperer reacted to Zeb for a topic
Just when I thought there was no easy solution to the problem of lack of variety in Minecraft player minifigs... huh. Neat, but I would have never seen this coming.1 point -
BIONICLE RETURNING 2015
aidenpons reacted to Quisoves Potoo for a topic
It seems the prophecies have changed. Shame about that. My feelings are well and truly mixed. I am by turns darkly amused, morbidly curious, sad, and rather relieved. Let's start with that ending. Hmmm.... Not my piece of cake. I had already given up on Journey to One being even passable fare, so I only watched the finale to see what all the fuss was about, but still, it's hilariously rushed. "Makuta is coming through the Black Gate Shadow Portal. It's a good thing that we're actually stars! All we need is to believe in ourselves! Bye-bye!" I am genuinely curious as to how much of this they planned from the start. It looks to me like they made it up on the spot, but I know from experience that this is a tremendously unfair assumption. If nothing else, it does parallel the climax of LoMN. Then there's the loose ends... The Mask of Time's the biggie, but I don't doubt there were many other stillborn concepts. Let's hope they all see the light of day. I'm quite curious as to how Gen2 bombed so badly. Hero Factory sold well enough to run for five years (though it was playing the porter for BIONICLE on both ends, to be fair,) and yet BIONICLE didn't last three. What changed? I almost wonder, absurd as this may sound, if the target audience at large mistook it for a licensed IP, and were turned off by knowing nothing about it. It's a shame it had to end on this note. A death at three years would have been natural. Sure, we'd have been disappointed at not seeing the Once and Future Theme return to take its rightful place in the Immortal Pantheon of Break Out Themes (for now occupied only by magical assassins with a penchant for outrageous vehicles,) but hey, there's no shame in doing well enough. It's also rather sad, IMO, to see the decline in set quality. Winter 2015? Awesome. Summer 2015? Not quite as cool, but still pretty good, not to mention novel and with some fantastic pieces. Winter 2016? Disappointing, overly-greebled Toa (Onua being a major exception,) but at least Umarak and the creatures were lovely. Summer 2016? Blargh, meh, humbug. Winter 2017? Well, hopefully they'll have learned from the reaction to the 2015 sets and they'll make a- Oh. But in a strange way, it's a relief to know that Gen2 is dead. Gone is the oppressive uncertainty and fear born of hearing whispered reports of the theme's ill-health. It failed, yes, but we are at the wake, and the funeral is not long in coming. It will not bring joy, but it will bring closure, and that can not be undervalued. On the bright side, provided LEGO doesn't decide to jump the in-house contstaction ship all together, Gen2's successor must be more than just a cut-price BIONICLE. Perhaps we'll get something new and wonderful. Perhaps out of this tragedy, much good will come. Regardless, I would like to thank the Gen2 team for their efforts. It's clear they put their hearts and souls into this, and for that I commend them. Thank you all. Thank you for helping to recapture some of the magic of my childhood. Y'all rock! RRU Bonus:1 point -
BIONICLE RETURNING 2015
aidenpons reacted to Ayliffe for a topic
http://bricksfans.com/lego-bionicle-is-set-to-be-discontinued-this-year/ bonkles is dead confirmed confirmed1 point -
Two Mars Mission crafts (and gingerbread)
Wognif reacted to aidenpons for a topic
I had an odd number of tracks. Now I have an even number of tracks. Fortunately, the post editor allows me to shrink images - very good! Boasting two twin lasers and one small artillery cannon, this vehicle can [rest of spouting stuff about it] I had one spare track... and I decided to build around it in the MM colourscheme... and this came out. The cockpit opens and the laser tilts to a maximum of 45o. Vehicle II: I had white skis. I built around them in the MM colourscheme. I thought it looked vaguely like some small, not-very-well-armed scout, so I thought of scout-ish things while building it (which saved me the trouble of scavenging for a decent glass cockpit ) Those blue 1x1 studs are supposed to be lasers, okay? It's rather cramped in there, but he fits. That's the safe at the back for small crystal storage and movement. === A Strange Bit Of Gingerbread === Every year, our family makes gingerbread castles on a rainy-ish day - remember, for us in the Southern Hemisphere it's winter. I couldn't decide what to make and in a spur of either blind stupidity or great ingenuity I made the Mars Mission Defense Station. I think the image speaks for itself there. Full of sugar. That said, building with gingerbread is extremely difficult - high towers are almost impossible. Almost, and I managed to squeeze the turret into a reasonable width by using non-orthodox building conventions (which weren't SNOT ) I traced the outline of the defense station and the pipe, but not the power plant. Partly because I was wondering how to build it. On the left is also our brutally deformed mining platform (see first picture - it's missing the drill). Sugar!1 point -
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RRU Quotes 2: Reckoning
The Ace Railgun reacted to Addictgamer for a topic
Terrev Today 2:08 PM *squints at chat and throws phone out window of van* Ringtail Today 2:08 PM get out of here while you can1 point -
Weird objects
aidenpons reacted to lol username for a topic
Yeah. What sort of devs would just leave random crap sitting where the player isn't likely to-1 point -
Weird objects
aidenpons reacted to ProfessorBrickkeeper for a topic
There is now no doubt in my mind that LI2 is a lovingly-made, completely finished game, created by absolutely sane, well-adjusted individuals.1 point -
Weird objects
Quisoves Potoo reacted to lol username for a topic
Also, there's several places where weird textures are applied to things. Here's a few of them: Another example is the boat in the parachute training minigame, which has a ring UI texture applied, much like in that screenshot from the other parachuting game.1 point -
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I miss my detective kit inside the police station.
Lair reacted to Fluffy Cupcake for a topic
Okay....? The lack of explanation of this scene leaves me with no words. Nick's surprised face as the bot bumps him from behind, Rob's slightly creepy face. Pepper tanning on the crosswalk. Everything.1 point -
WHAT INGREDIENT IS RIGHT ARROW
Ben24x7 reacted to lol username for a topic
DO YOU SEE A BOWL OF RIGHT ARROWS HERE CAUSE I SURE DON'T THANKS GAME1 point
