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Showing content with the highest reputation on 02/23/2017 in Posts

  1. Zed

    Ctrl + V

    1 point
  2. ChangedUsername123

    Your Bricks Are Toast

    [comment redacted]
    1 point
  3. Lair

    Your Bricks Are Toast

    http://oresome.rockraidersunited.com/download/469
    1 point
  4. lol username

    LEGO Island Size Comparison

    Yeah, in the PS1 version, the overworld/main desert/pyramid area/dino park areas that are separate on PC are all one single map, you can even see the gem collectibles while in the helicopter. And yeah, Mr Hates' camp is... smol. The most notable thing about the PS1 maps is that they all use a terrain system (like, say, LR2 and LU), while in the PC version the landscapes are just models like everything else... So ripping the PS1 landscapes would definitely be more on the tricky side.
    1 point
  5. emily

    LEGO Island Size Comparison

    I remember in the ps1 port the jungle "overworld" area where you meet the t Rex and such must've been adapted from the big forced perspective map or something because you can walk over to mr hates camp and it's just a tiny house
    1 point
  6. lol username

    LEGO Island Size Comparison

    My plan was to reply to this tonight (now) with pics of Castle Island, Ogel Island, and all the Adventurers Island models imported, but without textures, since all textures for LI2 models have to be applied by hand with the game open as reference (due to LI2's engine's stripping-textures-of-their-real-names-and-then-hardcoding-all-the-info-on-what-textures-go-where-into-the-exe bulls***)... But I think it's a bit late tonight to even do that. Been a busy evening. I'll get around to it later though, I'm curious too. And yeah, the Adventurers Island area you fly over definitely plays with scale to give the impression it's bigger than it is.
    1 point
  7. lol username

    Converting the race tracks to different games

    Hah, that's the first time I've heard of a 3D model format that supports vertex colors but not UVs... Anyway, the first thing that comes to my mind for this is COLLADA (.dae): https://en.wikipedia.org/wiki/COLLADA Flexible, very widespread, and created for uses like this.
    1 point
  8. Lair

    LEGO Island Size Comparison

    Is it at all possible to compare the other islands in the second game too? I'm guessing it'd be awkward with adventure island cuz the layout and scale of the levels and of the model you fly over at the start and end probably don't match up completely, but idk maybe not.
    1 point
  9. le717

    "Loose Rock" | Rock Raiders Remake (Also, Hello!)

    Like I said, it's WinXP. It has nothing to do with Fx dropping plugin support. WebGL is based on OpenGL, and OpenGL requires support from your GPU. It's likely your OpenGL support is limited (I doubt AMD/nvidia has taken the effort to backport such new technology to a 16 yr old, unsupported OS) and as a result, you can't play it. We're back to my original post: Mystery solved.
    1 point
  10. Cyrem

    Blown Away

    Have to say though, this is one thing I love about the old generation of games.... lack of babying through levels (granted, LRR in some instances does almost spell things out). It usually required a several attempts at a level to figure out what to do before you completed it. I remember attempting a number of levels heaps of times before wining them.... just.
    1 point
  11. Fluffy Cupcake

    Your Bricks Are Toast

    Who wants to go on a deep dive treasure hunt?
    1 point
  12. Kenney

    LEGO Racers HD (mod project, WIP)

    Hey guys, before you get all excited: not back to return to the project, sorry! There's been a great deal of changes and my game studio has picked up some really awesome projects which (unfortunately for you guys) mean that all my time and efforts go into those. I won't be sharing the vector source files with the public, there's a couple of reasons. First, it's been a while and the quality of those textures isn't up to par of what I release nowadays. Next to that, since I've got my own game studio, I'd like to make sure I don't get into any trouble with LEGO or any other company for releasing their materials. I've recently been contacted by community member lordtobi909 on Twitter regarding sharing the assets. Here's what he said: That's how you don't ask for source files.
    1 point
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