It has been a few weeks since the previous update, so I'd like to summarize the changes that have been made since then:
-The biggest change is that as of today, vehicles are supported! At the moment the hover scout and small digger have been added to the game. I will be going through and adding each vehicle, along with the proper building and resource requirements, in the near future.
-Dynamite has been added, which can be used to blow up hard rock walls (for the time being, dynamite does not inflict damage on Raiders, as they do not yet have a directive telling them to run away from dynamite once it has been placed).
-Sounds now fade out based on distance from the camera, so large maps with many active raiders will not sound like as much of a cacophony.
-As mentioned previously, reinforcements have been added, allowing you to reinforce any walls (as long as your raider is carrying a hammer) in order to prevent landslides.
In addition, there have been numerous bugfixes and graphical tweaks. You can check out the full list of changes on github. Coming up, expect more vehicles, proper level objectives, and addressing issues with levels that do not load properly or do not load at all. Enjoy!