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Showing content with the highest reputation on 05/22/2017 in Posts

  1. piotr_garschin

    Russian Racer

    8 points
  2. lol username

    Russian Racer

    This is great. Got a laugh out of you opening the Desert Adventure Dragway shortcut with an explosive barrel.
    2 points
  3. Fifi La Fume

    Hi-Res LEGO Racers 2 Reskins

    Some previews, Axle is 100%, Barney needs his other expressions.
    2 points
  4. piotr_garschin

    Alpha's endless boost

    Too many green bricks :).
    1 point
  5. Rogod

    Lego Rock Raiders in Unity (Canceled)

    I take responsibility for that rapid rider ending up on the power path in that picture
    1 point
  6. T-34_Warrior

    Lego Rock Raiders in Unity (Canceled)

    Hey Guys, quick-ish update on what I've been working on. The Rapid Rider model en textures are done. link to pic: https://prntscr.com/fau2jw Animations still have to be done, but that can be done later. Currently I am working on a model of a minifig, maybe we will make diffirent textures for it. but only when time allows it. link to pic: https://prntscr.com/fau2rh let me know what you think. Cheers, T-34 Warrior
    1 point
  7. emily

    Alpha Team Set Comic Revisions

    Thanks for the pictures! This actually helps the comics make a lot more sense together. The revised comic has an encounter between Dash and Ogel that didn't fit in with the rest of the story - I guess because it wasn't really supposed to be a part of the story! Best as I can figure, this is the reading order: Ogel Control Center AT Cruiser Ogel Command Striker AT ATV AT Bomb Squad AT Helicopter So the story goes: Ogel bombs a city for drones -> Radia goes to scope out his island but is captured -> Flex and Cam rescue her -> Charge and Crunch come in and just f****ing blow up the entire base, but cant find Ogel -> Dash flies in and catches Ogel
    1 point
  8. lcdr

    Component Type Cheat Sheet

    Here's the version I use. It's the same table as yours, but from a client with version 1.0.8 - which doesn't have DBExclude applied yet. It's still incomplete, as it's not the most recent version, so I'm interested in any client more recent than this one. 1: Controllable Physics 2: Render 3: Simple Physics 4: Character 5: Script 6: Bouncer 7: Destroyable 8: Ghost 9: Skill 10: Spawner 11: Item 12: Rebuild 13: Rebuild Start 14: Rebuild Activator 15: Icon Only 16: Vendor 17: Inventory 18: Projectile Physics 19: Shooting Gallery 20: RigidBodyPhantomPhysics 21: DropEffect 22: Chest 23: Collectible 24: Blueprint 25: MovingPlatform 26: Pet 27: PlatformBoundary 28: Module 29: Arcade 30: VehiclePhysics 31: MovementAI 32: Exhibit 33: OverheadIcon 34: PetControl 35: Minifig 36: Property 37: PetCreator 38: ModelBuilder 39: Scripted Activity 40: PhantomPhysics 41: Springpad 42: ModelBehaviors 43: PropertyEntrance 44: FX 45: PropertyManagement 46: VehiclePhysics 47: PhysicsSystem 48: QuickBuild 49: Switch 50: Minigame 51: Changling 52: Choice Build 53: PackageComponent 54: SoundRepeaterComponent 55: SoundAmbient2DComponent 56: SoundAmbient3DComponent 57: Precondition 58: Player Flags 59: Custom Build Assembly 60: BaseCombatAIComponent 61: ModuleAssembly 62: ShowcaseModelHandler 63: RacingModule 64: GenericActivator 65: PropertyVendor 66: HFLightDirectionGadget 67: Rocket Launch 68: Rocket Landing 69: Trigger 70: Dropped Loot 71: Racing Control 72: Faction Trigger 73: Mission Offer 74: Racing Stats 75: LUP Exhibit 76: BBB Component 77: SoundTriggerComponent 78: Proximity Monitor Component 79: RacingSoundTriggerComponent 80: Chat 81: Friends List 82: Guild 83: Local System 84: Mission 85: Mutable Model Behaviors 86: Pathfinding Control 87: Pet Taming Control 88: Property Editor 89: Skinned Render 90: Slash Command 91: Status Effect 92: Teams 93: Text Effect 94: Trade 95: User Control 96: UNUSED 97: UNUSED
    1 point
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