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Showing content with the highest reputation on 11/23/2017 in Posts

  1. So, while this site was down, for LEGO Island's 20th anniversary (Oct. 2) I tried to organize a Reddit AMA with people who worked on the game, as many as I could contact and would be interested. I got in touch with a number of people, ~12-16 iirc. Unfortunately, the AMA ultimately never materialized, mostly because an AMA requires verification, and I didn't know how that could happen for such an old game. (Then the r/games mods got peeved at me for being overenthusiastic, basically saying I'll never be able to try to do any AMA there again.) And during that time, Wes Jenkins passed away (about a week from LI's 20th anniversary original release date, iirc), which basically sealed the "not gonna happen" deal. However, as a result of my contact, one of the animators wrote up an interesting article on his time working on the game (he emailed it to me, and I saved it in this document just now) - https://docs.google.com/document/d/1chL_iGfo-h559vnR6ds_ZDnLWicZ48RYxFlf1wmV2aE/edit?usp=sharing EDIT: Talked to Kathleen "Brick-by-Brick" Salvia, very nice lady.
    2 points
  2. ShadowDraikana

    Mining laser bug: Solved (Well, partially)

    Hello, RRU! This is my first ever topic, but by no means am I new here. I just haven't had anything worth making a topic about...until now. Without further ado, I want to announce that I have solved the long-standing laser bug in Rock Raiders. I first picked up on this issue while playing Baz's mod. The lasers had a bad tendency to pass through walls and not hit them. Since Axel's mod used the aforementioned mod as a base, the problem carried over. I in turn used Axel's mod as a base and embarked on my own modding adventures. As expected the laser problem persisted, and all attempts to find a solution here came up empty handed. That's when I happened upon @aidenpons mod, Monster's Revenge. To my complete surprise, the lasers functioned correctly. After reaching out to and talking with aiden today, I tried poking around in the cfg file to see if I could find something. In the WeaponTypes {} section, which is where the lasers are stored, I compared side-by-side the information entered in Baz's/Axel's mod vs aidenpons' mod. What jumped out at me was the stark difference in the WeaponRange values: aiden had the BigLazer at 480, while Baz had it at 10,000. First I lowered the value to 3000 and began seeing the lasers make contact with the walls more often. Finally, I lowered the value down into the range in aiden's mod. The result? Lasers now work correctly! aidenpons was able to confirm this. Thanks again to aiden for making his mod; I owe this fix to him. Update 11/29/2017: So I finally was able test this more rigorously, using every laser and at every angle you can imagine. I have determined that the lasers will bug out no matter what when you try to hit a wall near the border of a map. Here's why: when facing a wall a few squares from the border, the laser fires through it. Back up, and it hits. The why part is simply that the laser range is outside of the map when you were closer to the wall. When that occurs, for some reason, the lasers start passing through walls instead of hitting them. It's not a big deal as long as you can keep the laser within range of the map (e.g. put more distance between you and the wall). Ultimately the problem may be hard-coded, but at least we know now what we're dealing with and how to get around it (for the most part).
    2 points
  3. Dazzgracefulmoon

    LEGO Awesomeness

    been a while since things have been posted here, would be cool to see the thread active again!
    2 points
  4. aidenpons

    Mining laser bug: Solved (Well, partially)

    Why would you even bother using lasers in vanilla LRR?
    2 points
  5. Fluffy Cupcake

    Apocalypse Bay Mod

    Your imagination. I see all the terrain (except cave) is re-xtextured, but all objects are completely untouched. You should go for those next.
    1 point
  6. Ayliffe

    The "I acquired more LEGO" thread!

    Broke: Hunting desperately for Black Friday deals Woke: Using Nectar Double-Up to get already-discounted sets for tuppence (or in this case, just a fiver)
    1 point
  7. Lair

    Ctrl + V

    Согласно всем известным законам авиации, нет никакого способа, пчела должна иметь возможность трахать. Его крылья слишком малы, чтобы получить его жира маленькое тело от земли. Пчела, конечно, трахатьт все равно, потому что пчелы не заботятся, что думают люди это невозможно.
    1 point
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