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Showing content with the highest reputation on 01/23/2018 in Posts

  1. Purple Wolf

    How's it going eh?

    How's it going folks? May as well start of with the obvious. I love the Lego Rock Raiders game. I may have acquired it much later in my years but still love it none the less. That goes for the same with many of the old Lego games from the same time era such as Alpha Team and Lego Island. If it wasn't obvious by the title I am from Canada. Not to much more to say besides the nineties and early two thousands were the time I got into Lego and since then it hasn't stopped. See you later.
    2 points
  2. Purple Wolf

    Small Rock Raider vehicle

    Nothing special by any means but I find it rather nice and thought you folks may like it as well.
    1 point
  3. lol username

    Recreating High poly LRR buildings and vehicles

    Looks neat. It's a shame LDraw is still missing the rollcage piece... Makes me think about making and submitting it to LDraw myself, but I dunno, with the way LDraw favors using primitives over clean geometry, I'm not sure I'd enjoy working with that.
    1 point
  4. Cyrem

    Rock Raiders on Windows 7: DirectX error

    Hey Shank, no not yet sorry. Do you happen to be using a Laptop, or is your graphics card an Intel HD 3000 or similar? (run "dxdiag" from Start menu to see)
    1 point
  5. Sunchipp

    New voice acting

    Heads up I wanna apologise for my poor audio quality since the only microphone I have is on my phone so yeah it's gonna sound bad and a tiny bit distorted. But here's what I have sofar with the voice acting mod
    1 point
  6. Fluffy Cupcake

    Walkable Tracks Mod

    Ever wanted to walk on the tracks without penalty? Well now you can! What I did was change the collision type of the railroad. I have two different types in here, one where you don't get picked up no matter what, and the other you get picked up if the train is around while you are on the tracks. http://oresome.rockraidersunited.com/download/382 Yes you can drive on the rails now. Goes in \_data\z02LGI\col\ folder. Learning notes (and a self reminder): Wanna know how I did this? Then I'll tell you. Starting from offset 85578 (I don't believe there is anything important beyond there and if so I didn't want to mess it up) I backwards search&replaced all instances of "23 00 00 00 09" with "23 00 00 00 01" Why? Take a look at this image. See a pattern? Yes, the pattern is CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 23 00 00 00 XX 00 00 00, where XX is the collision type. And that's all there is to the collisions, yep! I tried replacing the grass with railroad to see if anything would happen. Oddly, aside from the sound change, nothing did for the most part. The only time the station master would come after me is when I was in a certain radius from the tracks. And yes changes did happen correctly Cheat Engine references me what surface type I'm standing on. Here is the full surface type value list: 00 - Grass 01 - Road 02 - Silent Surface 1 03 - Sand 04 - Rock 05- Silent Surface 2 06 - Gravel 07 - Plastic 08 - Bridge 09 - Railroad 0A- Railroad/Road Crossing 0B and everything after is silence.
    1 point
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