It works in 2.79 also.
You may or may not be aware but the palm trees under sandy isle are throwing an error on import:
In other news, I very much approve of this in-development plugin
Now if we just had a WRL editor...
Tips for those wanting to export so you don't run into some of the issues I did.
In edit mode:
Press A to select your entire model then hit ctrl+t to turn your model intro triangles. Quads aren't supported. After that hit P and do the separate by material option. This is needed because the model doesn't support multi-texture in any other manner than on separate parts.
On a additional note, before you do separate it into parts, you made need to flip faces, as it seems the backface in blender is the side of the face that shows in LR2.