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Showing content with the highest reputation since 02/16/2012 in Files
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3 points
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LRR Masterpiece Edition EXE
JoseFlombardo and one other reacted to Oresome for a file
You must have a copy of LRR to use this file. This is the executable from the Masterpiece release (27/09/1999) of LEGO Rock Raiders. It is the only version compatible on modern operating systems due to the removal of SafeDisc from Microsoft Windows. If you intend to play the game, you will need this file. Replace your EXE and ICD files in your LRR installation directory with these files.2 points -
2 points
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GDB to PLY converter v3
mumboking and one other reacted to grappigegovert for a file
Check the thread for more info:2 points -
2 points
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Lego Racers 100% Save Game + 100 Cars
Cyrem and one other reacted to UTF for a file
A 100% save folder for Lego Racers. All circuits are completed, all Veronica Voltage races beaten, and all parts and chassis unlocked. There appears to already be a 100% save game on this site, but this one comes with 100 extra cars. A few years back, I tried to write silly little backstories for all of my cars, but I lost interest. I decided to upload my save file, so if there's anyone out there who wanted to see all the cars... Well, here it is! Also, a handful of the cars in this save game might be different or removed compared to the old forum thread. Make sure you back up your old save folder if you don't want to lose it!2 points -
LEGO Island Interior BMPs
skyboxeye and one other reacted to Fluffy Cupcake for a file
The raw original indoor backdrops - extras not included2 points -
Complete LRR Model Collection 2.4
skyboxeye reacted to baraklava for a file
These are used for my LRR remake, Manic Miners. I want to update this before the site potentially gets archived. The zip contains all vehicles and buildings from the original game, including (attempted) upgrade models as they appear in LRR and Manic Miners. Brian's Bricks has also contributed some great prototype models from very early development images! Note: These are in Stud.io format, if you want the models as LDraw, open them in the freely downloadable Bricklink Studio and select File->Export as -> LDraw Version 2.4 fixes some mistakes with the help of R. R: Slugger! Check out his "How to build" playlist here, created in co-operation with myself: https://www.youtube.com/playlist?list=PLIu0CxvGyQKIJtrDI6ZtqlD__g_MmFpkY1 point -
Complete LRR Model Collection 2.3
Akorax reacted to baraklava for a file
These are going to be used for my LRR rebuild, Manic Miners. Version 2.3 contains all vehicles and buildings from the original game, including (attempted) upgrade models as they appear in LRR and Manic Miners. Brian's Bricks has also contributed some great prototype models from very early development images! Note: These are in Stud.io format, if you want the models as LDraw, open them in the freely downloadable Bricklink Studio and select File->Export as -> LDraw1 point -
1 point
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Rock Raiders prototype storyboards
PeabodySam reacted to baraklava for a file
The Rock Raiders storyboards were unearthed too late to be saved by RRU and have soon been lost for almost a decade. The hunt for them is a fruitless one. If you know where they are, scanning them would be of incredible preservational value.1 point -
LI Ripper (Linux)
Xoas reacted to Noneatme for a file
ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, BuildID[sha1]=b8cc7a7a5e24caa37abda148f8a481a85cf887fb, for GNU/Linux 3.2.0, not stripped1 point -
Track Editor 1.2
Cyrem reacted to grappigegovert for a file
You need XNA Framework installed for this to work: https://www.microsoft.com/en-us/download/details.aspx?id=209141 point -
1 point
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L.M.S. Explorer Bridge
Cyrem reacted to Arthuriel for a file
This version was made many years ago, but apparently I never uploaded it on RRU. You can see some pictures in the thread about my 1:1 L.M.S. Explorer recreation. I left the roof open so you can look inside. You can just copy the overhead lighting system and put those copies into the bridge and put the roof on it to have a complete version. This version doesn't have decals on the instrument panels, because I couldn't find the equivalent to the original ones.1 point -
Air Filter
aidenpons reacted to Cirevam for a file
It's a bit incomplete, but it should still be useable.1 point -
1 point
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Higher Resolution Textures [Upscaled, less blurry/noisy]
CyrodiilWarrior reacted to dorpz for a file
WARNING: This texture pack is rather large when unpacked (1.35 GB) and may cause performance issues on some older systems. I made this pack because the UI graphics look so blurry on a 1080p monitor. This texture pack contains every texture in the game which has been upscaled and has had noise reduction and sharpening, making it less blurry. Fonts are still blurry. The level of upscaling is as follows: UI elements such as the HUD, menus, backgrounds, chat heads, indicators etc. have been upscaled to 4 times the original, making them extra crisp (other than the fonts, couldn't get them to work well). Everything else like textures for 3d objects, people etc. has been upscaled to 2 times the original, this makes a mild increase in visual fidelity but isn't breathtaking. I cannot guarantee these will work flawlessly, this is my first venture in to modding Lego Racers 2, so please use at your own risk. To install extract the game data folder from the downloaded rar and place it into your lego racers 2 main directory, provided you have already unpacked your game files and patched your game with For those interested in the method of how these files were created, I first "converted" (renamed) the game's MIP files to tga, I then ran them through a program called Waifu2x which is an amazing piece of software, then the software took an hour or so to make all the files all crispy looking and after that I turned all the tgas back to MIP and boom, that was that. Here are some screenshot/comparisons of the menus, I didn't get any in-race shots as I have no idea how to position myself in the same way twice. You'll have to zoom in to notice any changes, it is very subtle and was barely worth the effort, honestly.1 point -
1 point
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LDD Small Laser Cutter
Cyrem reacted to Oxman_21 for a file
I did not find any instructions for this build so I made the model with info I found online.1 point -
LDD Small Transport Truck
Cyrem reacted to Oxman_21 for a file
I did not find any instructions for this build so I made the model with info I found online.1 point -
Custom Level Cafeteria Framework
Cyrem reacted to aidenpons for a file
See topic for info. I'm tired.1 point -
1 point
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100% Lego Island 2 save
EarthToMajorTom reacted to aidenpons for a file
I couldn't find one on the Files database so thought I'd upload my own. Just in case anyone ever needs it. By '100%' I mean 'All gems collected and all minigames gold score." To install: 1) download 2) unzip 3) place Save06.lgo under the _data folder1 point -
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Le Raider
Cyrem reacted to aidenpons for a file
1) Unzip the zipped file 2) Wander into LegoRR0\Mini-Figures\Pilot 3) Rename the existing Pbody.bmp to Pbody_original.bmp because backups are very good things to have 4) Put Pbody.bmp into that folder 5) Recompile your WADS, or don't if everything's just under Data\ instead 6) Run LRR1 point -
1 point
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High-Poly Super Teleport Pad
Cirevam reacted to PWNZOR for a file
The files needed to have a high-poly Super Teleport building. Just place these files over the ones in Buildings/BIGTeleport. I replaced the files needed for the animations. I also edited the animations due to slight misalignment of the pipes on the side structures. The Teleport.lwo file is edited from World/Shared, but I found that placing the file in the local directory has precedence over the shared one, and simplifies things.1 point -
DgVoodoo 2.53
Raidrocker90 reacted to Oresome for a file
Re-distributed in accordance with dgVoodoo's Distribution Rights. Official Website: http://dege.fw.hu/1 point -
Aidenpons' LR1 Powerup Mod
Cyrem reacted to aidenpons for a file
See the topic which is yet to be up! Features: Shortcuts nerfed Far fewer green bricks Loads more red bricks Few whites in first races, more in higher ones1 point -
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