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changing the EC colour .


apemax
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how do you change the colour of the energy crystal? i have found the EC folder but the texture is gray so i am not sure how to change the colour.

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how do you change the colour of the energy crystal? i have found the EC folder but the texture is gray so i am not sure how to change the colour.

In the Lego.cfg, near the beginning (something like PowerCrystalRGB, probably search for "Crystal")

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Confirmed. These are indeed the droids you are looking for:

PowerCrystalRGB			000:255:000

I hope you know RGB colors.

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Ahhhhhhhh yes. I had a topic on this in the old forum. it works like this:

R : G : B

000:255:000

If you know how the primary colors of light work, you can make your crystals any color you want, OR just find a color you like in GIMP, photoshop or Paint.NET and use the values given for it :P

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Thats SO easy. I did that for Data Raiders. It looks like this:.....

WHAT THE HELL DO YOU MEAN I NEVER TOOK A PICTURE OF MY BLUE ENERGY CRYSTALS??!?!??!??????

Well, it looks cool if you do change it.

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red energy crystals :P ok now all i need to do is find out how to change the ore into EC's so i can have both red and green EC's. any ideas?

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Goddit. In the section "MiscObjects" you've got a pointer to the ore model file. But don't ask me how to "fix" it.

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Haha, I gotta add this to my CFG editor. I'll make it so you can change both EC and drained EC colors

oh, and maybe it could just be ECB (Energy Crystal Ball). Y'know, what RM psychics look into to see the future.

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You could rename the VLP_greencrystal.lwo file to whatever the ore's filename is, swap it and its textures into the ore's folder, and work it like that. Unfortunately it would be grey in-game unless you can recolor it like you can with the crystal.

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what i just tried is to make a copy of the crystal folder and then replace "Ore MiscAnims\Ore\Ore1st" with "Ore MiscAnims\Crystalred\VLP_GreenCrystal" and this is the result. could you recolour the actual texture of the EC?

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what i just tried is to make a copy of the crystal folder and then replace "Ore MiscAnims\Ore\Ore1st" with "Ore MiscAnims\Crystalred\VLP_GreenCrystal" and this is the result. could you recolour the actual texture of the EC?

Not quite sure of what you're saying. Both the ore and the energy crystal have a model, right? Now, the difference is that the ore has a bitmap wrapped around it, while the crystal just uses a color to illuminate its self. What you have there is a crystal set th 000:000:000. No color. What exactly are you asking?

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No doc, that's where the ore model has been replaced with the crystal one.

Apemax, you can probably change the colour within the actual model file (though I'm not sure if your software, if you have any, exports them compatibly). I'm not sure, you may be able to edit LWOs with a text editor.

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could you recolour the actual texture of the EC?

Yes you can. Just use something like GIMP to colorize the files, then save as an 8-bit bitmap file. Since there's no code to change the RGB values of the texture, this will work.

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when i go to Colour menu\ Colourize there is a Colourize section in the toolbox but it just says "this tool has no options".

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Once you've selected it, just click in the image and a dialog should come up where you can change the colour.

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Ah, I think I remember that not working for indexed images. Save the textures you want to edit as a 24-bit bitmap or something like that, then try colourizing, then save as an 8-bit bitmap. That should get around it.

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ok i changed it from grayscale to RGB mode and colourize worked but i don't know how to save it as a 8-bit bitmap. it it only seems to want to save it as 16,24 or 32-bit bitmaps. also i don't see any way to save a 8-bit bitmap as a 24-bit bitmap.

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