Lair Posted April 18, 2010 Share Posted April 18, 2010 RoofHeight - 200 Epic Win. ShadowDraikana 1 Link to comment Share on other sites More sharing options...
PWNZOR Posted April 18, 2010 Share Posted April 18, 2010 :o What happens when you make it like 1000? Link to comment Share on other sites More sharing options...
Cirevam Posted April 18, 2010 Share Posted April 18, 2010 Well Doctor set it to 50 million and the roof disappeared except for some strange pillars... Link to comment Share on other sites More sharing options...
TheDoctor Posted April 18, 2010 Share Posted April 18, 2010 Yes. Roof 50 million: Roof -20: Roof -40: Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted April 18, 2010 Share Posted April 18, 2010 May I ask why when I change the values for level01 it works but when I do it on level02 it doesn't? Link to comment Share on other sites More sharing options...
Cirevam Posted April 18, 2010 Share Posted April 18, 2010 Because it's level specific. That way we can make outdoor maps as well as indoor ones. But if you want to apply it to everything at once I think you could just put the argument close to the top of the CFG. Don't take my word for it. Link to comment Share on other sites More sharing options...
Aki Dazrold Posted April 18, 2010 Share Posted April 18, 2010 Holy turkey jiblets. That is cool. Link to comment Share on other sites More sharing options...
Cyrem Posted March 17, 2011 Share Posted March 17, 2011 I was thinking... there is a picture in the Ultimate LEGO book with a underground lava setting with a really high roof. While that image on relates to the fact that they looked in many areas for ideas, I think that if replicated in a lava biome with a low amount of fog it would look very cool with a high roof. ShadowDraikana and Lair 2 Link to comment Share on other sites More sharing options...
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