aLPHA Posted January 22, 2011 Share Posted January 22, 2011 ... I'm just saying that that many Bergs would cause the game to crash. Link to comment Share on other sites More sharing options...
Lair Posted January 22, 2011 Share Posted January 22, 2011 That many of any racer would cause severe lagging. Link to comment Share on other sites More sharing options...
aLPHA Posted January 22, 2011 Share Posted January 22, 2011 Yeah...the AI and rendering would be chaos on any CPU. Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted January 22, 2011 Share Posted January 22, 2011 If you were to have more then 8 racers, you would have to make more starting positions. Link to comment Share on other sites More sharing options...
Lair Posted January 22, 2011 Share Posted January 22, 2011 If you were to have more then 8 racers, you would have to make more starting positions. Which reminds me, on some computers I have 5 opponents, on otheres I have 7. Why? Link to comment Share on other sites More sharing options...
aLPHA Posted January 22, 2011 Share Posted January 22, 2011 It sees your computer's speed, and adjusts the races accordingly? Or does it have to do with difficulty level. Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted January 23, 2011 Share Posted January 23, 2011 If you were to have more then 8 racers, you would have to make more starting positions. Which reminds me, on some computers I have 5 opponents, on otheres I have 7. Why? I think there was an option somewhere that said "catch up" and there was a yes or no option to it and it affected the amount of racers. Link to comment Share on other sites More sharing options...
Cirevam Posted January 23, 2011 Share Posted January 23, 2011 The number of opponents is dependent on your graphics settings. I believe Catch Up enables rubberband AI, so if you're in last place the racers ahead of you will slow down. Link to comment Share on other sites More sharing options...
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