mrman5225 Posted April 27, 2010 Share Posted April 27, 2010 WHATS WRONG WITH THIS CODE!!!!! IT CRASHES EVERY TIME I TRY AND OPEN!!!! Level01 { FullName Driller_Night! AllowRename TRUE RecallOLObjects TRUE GenerateSpiders TRUE Video Avi\mbats.avi ; Amount of time before an emerge trigger can be reused. 1500 specifies 1 minute. EmergeTimeOut 2500.0 ;;;;; SURFACE TYPE ;;;;; BoulderAnimation ROCK MenuBMP Levels\GameLevels\Level01.bmp,Levels\GameLevels\GLevel01.bmp,Levels\GameLevels\Level01G.bmp TextureSet Textures::Rock RockFallStyle Rock EmergeCreature RockMonster ;;;;; SURFACE TYPE ;;;;; BlockSize 40 DigDepth 40 RoughLevel 6 RoofHeight 40 UseRoof YES SelBoxHeight 10 FogColourRGB 110:110:155 // ROCK FOG HighFogColourRGB 155:155:110 // ROCK FOG SurfaceMap Levels\GameLevels\CustomLevel\High_01.map PredugMap Levels\GameLevels\CustomLevel\Dugg_01.map TerrainMap Levels\GameLevels\CustomLevel\Surf_01.map ;EmergeMap Levels\GameLevels\CustomLevel\Emrg_01.map PathMap Levels\GameLevels\CustomLevel\Path_01.map ErodeMap Levels\GameLevels\CustomLevel\Erod_01.map CryoreMap Levels\GameLevels\CustomLevel\Cror_01.map ;BlockPointersMap Levels\GameLevels\CustomLevel\Tuto_01.map ;FallinMap Levels\GameLevels\CustomLevel\Fall_01.map OListFile Levels\GameLevels\CustomLevel\01.ol ;NERPFile Levels\GameLevels\CustomLevel\01.npl NextLevel Levels::Level05 LevelLinks Levels::Level05,Levels::Level03 FrontEndX 265 FrontEndY 475 FrontEndOpen TRUE Priorities { Im using the sandbox map that the guy made..... PLEASE HELP!!!! Link to comment Share on other sites More sharing options...
McJobless Posted April 27, 2010 Share Posted April 27, 2010 ;NERPFile Levels\GameLevels\CustomLevel\01.npl Remove the semicolon. You need a NERPs file. But you can click F12 in-game (If you have Debug Keys on) to disable NERPs. FogColourRGB 110:110:155 // ROCK FOG HighFogColourRGB 155:155:110 // ROCK FOG Those // need to be ; ; is counted as a coment, but // is not. Link to comment Share on other sites More sharing options...
Recommended Posts