Zjean Posted May 17, 2010 Share Posted May 17, 2010 NOTE: The cookie is immortal and cannot be eaten. It always stays in the game. You also cannot make other people do things against their will, like saying that they drop the cookie. You fail, Joe. Link to comment Share on other sites More sharing options...
Joe9412 Posted May 17, 2010 Share Posted May 17, 2010 rules are made to be broken :af: Link to comment Share on other sites More sharing options...
Zjean Posted May 17, 2010 Share Posted May 17, 2010 Doesn't mean you can get away with it. The cookie is uneaten. And I have stolen it again. (Thanks to my dimension & time traveling powers.) Link to comment Share on other sites More sharing options...
Aki Dazrold Posted May 17, 2010 Share Posted May 17, 2010 ACTIVATE THE TIMETABLES *yoink* Link to comment Share on other sites More sharing options...
Zjean Posted May 17, 2010 Share Posted May 17, 2010 HEY, ITS THE SOCIETY OF PETROLEUM EVALUATION ENGINEERS!!! *Steals cookie, then planeswalks.* Link to comment Share on other sites More sharing options...
Aki Dazrold Posted May 17, 2010 Share Posted May 17, 2010 I roll the planar die....... AND GET CHAOS!!!! 5/5 dragon ololololo *yoink* Link to comment Share on other sites More sharing options...
Zjean Posted May 17, 2010 Share Posted May 17, 2010 Yeah, well, I'm at Bolas's meditation realm. And I just got Chaos. The next three planes are Cliffside Market, Lethe Lake, and The Aether Flues. I trade my Cookie Decoy for your Cookie, make LZ put the next 10 cards in his library into the graveyard, and play Emdra, a 10/10 flying beatstick.. Then I run away. Link to comment Share on other sites More sharing options...
Aki Dazrold Posted May 17, 2010 Share Posted May 17, 2010 [LOL] HEY LOOK THE COMIC BOOK STORE IS GIVING AWAY FREE STUFF *yoink* Link to comment Share on other sites More sharing options...
Zjean Posted May 17, 2010 Share Posted May 17, 2010 [Well, you asked for it.] Link to comment Share on other sites More sharing options...
Bioniclemaster Posted May 18, 2010 Share Posted May 18, 2010 i show zjean(or the last person that had it) this; http://images.encyclopediadramatica.com/images/c/cd/Portal_Paradox.JPG and let him brainstorm on what happens next. i then take the cookie Link to comment Share on other sites More sharing options...
Zjean Posted May 18, 2010 Share Posted May 18, 2010 Simple. The person that enters the portal never leaves it until the universe ends. Or someone makes another exit. But anyway. LZ has the cookie. Link to comment Share on other sites More sharing options...
Aki Dazrold Posted May 19, 2010 Share Posted May 19, 2010 It couldn't be done in that manner. The only way you could even insert the portal in such a manner would be if you removed the section of wall it was placed on. When you put it in like that, the corresponding part of the same portal going in would come out of itself, and therefore obstruct insertion into the blue portal before it got halfway in. And I pity the foo who try and put themselves into that clusterfart of a space exploit. *notices cookie is gone* GADDAMMIT YOU *mounts logic atop the chickenstick and hits biomaster with it* THAT'S FOR MAKING ME THINK SO HARD Link to comment Share on other sites More sharing options...
Bioniclemaster Posted May 19, 2010 Share Posted May 19, 2010 someone was stupid enough to try it: http://images.encyclopediadramatica.com/images/a/aa/Portal_Infinity.jpg anyway, i eat the logical chickenstick and i give you a clue to a high-def version of rock raiders. 1. give the cookie to the person that posts under you. 2. go here: http://www.google.nl/#hl=nl&source=hp&q=high-def+rock+raiders&aq=f&aqi=&aql=&oq=&gs_rfai=&fp=80bf41c525371817 final step: 3. get disappointed and go cry in a corner. Link to comment Share on other sites More sharing options...
Joe9412 Posted May 19, 2010 Share Posted May 19, 2010 look they are combineing bionicle with LRR! *takes cookie* Link to comment Share on other sites More sharing options...
admalledd Posted May 19, 2010 Share Posted May 19, 2010 ##map.py import pygame from pygame.locals import * import lib.common from tiles import tile class map(object): '''self.map={(x,y):(tile,rect,border color} third data point is left in as the possibility remains that i might want to use it for some random tile data... possibly creature/objects on said tile?''' def __init__(self,r_c=(25,25),sub_rect=pygame.Rect((0,0),(50,50)),main_rect=pygame.Rect((0,0),(475,475))): self.font = pygame.font.Font(None, 18) self.map_size=r_c self.sub_rect=sub_rect self.main_rect=main_rect self.map={} self.loc=(0,0) for x in range(self.map_size[0]): for y in range(self.map_size[1]): tmp=pygame.Rect(self.sub_rect.topleft,self.sub_rect.size) tmp.topleft=((self.sub_rect.width*x)+self.main_rect.left,(self.sub_rect.height*y)+self.main_rect.top) color = (255,255,0) #print color self.map[(x,y)]=[tile(),tmp,color] def draw(self,screen): '''iterate through every tile and move it and draw the contents''' for x in range(self.main_rect.width/self.sub_rect.width): for y in range(self.main_rect.height/self.sub_rect.height): try: #set current grid x and y locations xx=self.loc[0]+x yy=self.loc[1]+y #move the rectangle tmp_r=self.map[(xx,yy)][1] tmp_r.topleft=((self.main_rect.left +(x*self.sub_rect.width )), (self.main_rect.top +(y*self.sub_rect.height ))) if self.main_rect.contains(tmp_r): #if the rect fits, draw it, else dont screen.blit(self.map[(xx,yy)][0].surf,tmp_r)#render tile to map screen... pygame.draw.rect(screen, self.map[(xx,yy)][2], tmp_r, 1) if lib.common.debug > 0: #render tile number text... text = self.font.render(str((xx,yy)),True,(0,0,255)).convert_alpha() screen.blit(text,tmp_r) except KeyError: pass#key that doesnt exist? how and why? #keys that go out of the map is what happens when we have a blank tile in the viewport... if lib.common.debug >2: print x,y print xx,yy if lib.common.debug > 0: screen.blit(self.font.render(str((xx,yy)),True,(0,0,255)).convert_alpha(),(0,24)) screen.blit(self.font.render(str(self.loc) ,True,(0,0,255)).convert_alpha(),(0,12)) pygame.draw.rect(screen, (0,255,255), self.main_rect, 1) def events(self,events): '''figure out if we have to do anything to the map: move highlight ((anything else?)) possible TODO::: 1)make it so that the self.loc cant move out side the realm of possible tile locations? 2)set up self.loc and movement stuff so that tile moves dont happen every tile render? (iterating through every tile and making a rect just for that one render, then doing the moving calculations...)''' for event in events: if event.type == MOUSEBUTTONDOWN: if self.main_rect.collidepoint(event.pos): for x in range(self.map_size[0]-1): for y in range(self.map_size[1]-1): try: #set current grid x and y locations xx=self.loc[0]+x yy=self.loc[1]+y if self.map[(xx,yy)][1].collidepoint(event.pos): if self.map[(xx,yy)][2] == (255,0,0): self.map[(xx,yy)][2] = (255,255,0) else: self.map[(xx,yy)][2]=(255,255,0) except KeyError: pass elif event.type == KEYDOWN: if event.key == K_LEFT: self.loc=(self.loc[0]+1,self.loc[1]) elif event.key == K_RIGHT: self.loc=(self.loc[0]-1,self.loc[1]) elif event.key == K_UP: self.loc=(self.loc[0],self.loc[1]+1) elif event.key == K_DOWN: self.loc=(self.loc[0],self.loc[1]-1) def click_engine(self,pos): '''return what tile was clicked. (tile pos only?)''' ret=None if self.main_rect.collidepoint(pos): for x in range(self.map_size[0]-1): for y in range(self.map_size[1]-1): try: #set current grid x and y locations xx=self.loc[0]+x yy=self.loc[1]+y if self.map[(xx,yy)][1].collidepoint(pos): print "%s,%s clicked"%(xx,yy) ret= (xx,yy) #now for fun: random tile mode! #self.map[(xx,yy)][0].set_tile() except KeyError: pass print '::::%s'%lib.common.debug return ret as people scroll through the massive code sample, i steal the cookie and run.... INTO THE INTERNET!!! Link to comment Share on other sites More sharing options...
Anonymouse Posted May 19, 2010 Share Posted May 19, 2010 <INSERT AWESOME CODE HERE> as people scroll through the massive code sample, i steal the cookie and run.... INTO THE INTERNET!!! *is too distracted by the epicness of this programming language to think of the cookie* Link to comment Share on other sites More sharing options...
Bioniclemaster Posted May 19, 2010 Share Posted May 19, 2010 i send trackers after you that bring you both back. i then tell you there's an error in that huge chunk of code. while you're looking, i take the cookie. Link to comment Share on other sites More sharing options...
Joe9412 Posted May 19, 2010 Share Posted May 19, 2010 look youre house is on fire! *snatches cookie* *teleports to a SECRET area* Link to comment Share on other sites More sharing options...
Zjean Posted May 19, 2010 Share Posted May 19, 2010 *Hires some ninja mice to find you and steal the cookie.* Link to comment Share on other sites More sharing options...
Aki Dazrold Posted May 20, 2010 Share Posted May 20, 2010 To BM (lol see what I did there?): I didn't follow that "youfail" link. I'm in the habit of hovering over such links and seeing the url to avoid getting rickrolled or whatever. Link to comment Share on other sites More sharing options...
admalledd Posted May 20, 2010 Share Posted May 20, 2010 Zjean: suddenly you are surrounded by many people asking randomly for your autograph thinking you are some random celebrity! quick! what do you do?! ---- too late... i gots a cookie! EDIT:: error? in MY code? (yes i know it didn't work... shush!) Link to comment Share on other sites More sharing options...
Joe9412 Posted May 20, 2010 Share Posted May 20, 2010 look youre house is on fire! *snatches cookie* *teleports to a SECRET area* *Hires some ninja mice to find you and steal the cookie.* To BM (lol see what I did there?): I didn't follow that "youfail" link. I'm in the habit of hovering over such links and seeing the url to avoid getting rickrolled or whatever. i still have the cookie :D Link to comment Share on other sites More sharing options...
Toot Posted May 20, 2010 Share Posted May 20, 2010 I splat you with blinding pie machinegun and take the cookie Link to comment Share on other sites More sharing options...
admalledd Posted May 20, 2010 Share Posted May 20, 2010 I splat you with blinding pie machinegun and take the cookie i use a fake flock of birds to convince you that you are safe. but little do you know, one of them is.... A SPY!!! and doing his duty, he takes the cookie and gives it to me! MUAHAHAHAHAHAHAHAHA! me and my robot army will never be stopped from holding the cookie! <image removed> Link to comment Share on other sites More sharing options...
Aki Dazrold Posted May 20, 2010 Share Posted May 20, 2010 But can your robots handle.... THE EMP LACED CHICKENSTICK!?!?!? *Explode* *takes cookie while teh 'splosion 'stracts 'u* Link to comment Share on other sites More sharing options...
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