Amauros Posted June 5, 2011 Author Share Posted June 5, 2011 a powered version of it? More importantly, where is mound.lwo even used in the game?? Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted June 5, 2011 Share Posted June 5, 2011 Dunno, but here: You see the weird looking Power Path around the buildings? That's Mound.bmp right there. Now, what would be veery niicee is if you made a powered version of it. Link to comment Share on other sites More sharing options...
Amauros Posted June 6, 2011 Author Share Posted June 6, 2011 yeah... but... it just looks like gravel... how the heck am I supposed to power gravel?? This one may take a while... Link to comment Share on other sites More sharing options...
Lair Posted June 6, 2011 Share Posted June 6, 2011 On 6/6/2011 at 3:12 AM, Amauros said: yeah... but... it just looks like gravel... how the heck am I supposed to power gravel?? This one may take a while... Since it's the power path for the buildings, I'm guessing you give it a blue glow just like you do with the regular power paths. Edit: [10:44:40 PM] Addictgamer: insert blue glow everywhere there's cracks in the gravel Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted June 6, 2011 Share Posted June 6, 2011 On 6/6/2011 at 3:42 AM, Lair of Rockwhales said: Since it's the power path for the buildings, I'm guessing you give it a blue glow just like you do with the regular power paths. No, that. Link to comment Share on other sites More sharing options...
Amauros Posted June 6, 2011 Author Share Posted June 6, 2011 I guess I can do that... Link to comment Share on other sites More sharing options...
Exkajer Posted September 1, 2011 Share Posted September 1, 2011 http://www.sendspace.com/file/u5igh1 My brother made it months ago. I saw in first post, that textures are wanted. Its acid split, which Ive used in some of my levels. Known bugs: on acid set lava is replaced by acid, so Doc names acid as "lava". Link to comment Share on other sites More sharing options...
daddy7860 Posted September 3, 2011 Share Posted September 3, 2011 Maybe it's possible to do a grass scenario with boulders and cliffs perhaps? Or maybe like a moon base? where there are craters and all the rocks are grey? idk lol Link to comment Share on other sites More sharing options...
Lair Posted November 6, 2011 Share Posted November 6, 2011 On 6/4/2011 at 11:57 PM, Amauros said: Hmm.... I'll shoot for September/October on those. It's November now. Not trying to rush you I know you're busy and you'll be getting back soon it not already, just a gentle reminder. I'm in no hurry, just wanting to make sure this topic doesn't get left in the dust for a while. Link to comment Share on other sites More sharing options...
Lair Posted November 21, 2011 Share Posted November 21, 2011 Are requests still open? Link to comment Share on other sites More sharing options...
Amauros Posted November 21, 2011 Author Share Posted November 21, 2011 Yes they are. :) Link to comment Share on other sites More sharing options...
Mattehw Posted January 16, 2012 Share Posted January 16, 2012 Could you make a texture that makes the caves look like the vids with the more realistick rock colores Link to comment Share on other sites More sharing options...
Gemster312 Posted February 21, 2012 Share Posted February 21, 2012 If anything, the only thing I would request is HD of the originals Then after something like that, i might need to think of some other cool themes :P Link to comment Share on other sites More sharing options...
Lair Posted February 21, 2012 Share Posted February 21, 2012 On 2/21/2012 at 8:20 AM, Gemster312 said: If anything, the only thing I would request is HD of the originals Then after something like that, i might need to think of some other cool themes I really wish people would look around the forums more before posting Link to comment Share on other sites More sharing options...
DeathJack93 Posted June 8, 2012 Share Posted June 8, 2012 What's about a really scarry cavern (or even sth. like catacombs)? For example with skulls on the wall, or old ancient ruins, etc. ... Link to comment Share on other sites More sharing options...
Lair Posted June 10, 2012 Share Posted June 10, 2012 Erm... can you put up a download for the Snow Biome 1.0? It seems to have disappeared. Link to comment Share on other sites More sharing options...
Cyrem Posted June 11, 2012 Share Posted June 11, 2012 On 6/10/2012 at 7:56 AM, Lair of Rockwhales said: Erm... can you put up a download for the Snow Biome 1.0? It seems to have disappeared. I found it on my computer, so I added it to the topic :) Lair 1 Link to comment Share on other sites More sharing options...
peanut Posted July 4, 2012 Share Posted July 4, 2012 i have a request could you make an above ground one? like have it a grayish sad thing for the ground and all the walls with that same mid-gray color like you are on the planets surface. also i would like it to have the cave "ROOF" black with white specs(stars) sorta like mineing on the moon. Link to comment Share on other sites More sharing options...
Axel Posted July 4, 2012 Share Posted July 4, 2012 Of course, Planet U has an atmosphere and its surface is not grey. :P Link to comment Share on other sites More sharing options...
peanut Posted July 4, 2012 Share Posted July 4, 2012 no i mean for another planet i am not THAT new to rock raiders Link to comment Share on other sites More sharing options...
Cyrem Posted July 6, 2012 Share Posted July 6, 2012 On 7/4/2012 at 5:26 PM, peanut said: i have a request could you make an above ground one? like have it a grayish sad thing for the ground and all the walls with that same mid-gray color like you are on the planets surface. also i would like it to have the cave "ROOF" black with white specs(stars) sorta like mineing on the moon. I believe Amauros was just going to finish texture packs he promised other people and the was going to stop. He's been busy with other stuff so I wouldn't count on him starting new texture packs. Link to comment Share on other sites More sharing options...
McJobless Posted July 6, 2012 Share Posted July 6, 2012 He still owes me a bank biome. Link to comment Share on other sites More sharing options...
peanut Posted July 15, 2012 Share Posted July 15, 2012 oh ok then ill do it only i dont know what file is the roof.. well ill find it. Link to comment Share on other sites More sharing options...
Leumeister Posted July 15, 2012 Share Posted July 15, 2012 Is it possible to make a custom texture set and have it standalone? Not replace an existing texture set with the one you want to use? Link to comment Share on other sites More sharing options...
Cirevam Posted July 15, 2012 Share Posted July 15, 2012 Yes. In the CFG, define the paths to your new biome in the Textures { section, like this: Textures { Blarg { rooftexture World\WorldTextures\blargroof.bmp surftextwidth 8 surftextheight 8 meshbasename World\ProMeshes\BlargPM texturebasename World\WorldTextures\Blargbiome\Blargz } Then in the level entry, do this to make that level use your biome: TextureSet Textures::Blarg RockFallStyle Blargstyle Rockfall is the bunches of rocks that come out of a drilled wall. Changing them is pretty much the same as the biomes, but the folder is stored in MiscAnims instead of World. Link to comment Share on other sites More sharing options...
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