ogun Posted June 15, 2010 Share Posted June 15, 2010 Well, seeing as goal scripting still seems to be a mystery to many and I need to tinker with it to understand the runtime a bit more, I now announce this service. Give me a description of what you want as goal/failures for a level and I'll try to make a goal script for that specific goal. If you wonder if something can be done or not, don't be afraid to ask. Results will be posted in this thread, complete with .npl binary and .nrn source code. Link to comment Share on other sites More sharing options...
Anonymouse Posted June 15, 2010 Share Posted June 15, 2010 Hm, nice idea. I'll chip in too if I can reply faster :P Link to comment Share on other sites More sharing options...
Addictgamer Posted September 21, 2010 Share Posted September 21, 2010 I want to know if it's possible to disable erosion until, for example, R0 = 5 Then once that statement is true, erosion is enabled. Another question: Is it possible to create a monster/building/mini-figure, at, let's say, a tutorial block, for example? Sorry for the necro, but I want to know. Link to comment Share on other sites More sharing options...
McJobless Posted September 21, 2010 Share Posted September 21, 2010 Unsure, but if we could do that the production on SKN would go through the roof. Link to comment Share on other sites More sharing options...
Anonymouse Posted September 21, 2010 Share Posted September 21, 2010 I want to know if it's possible to disable erosion until, for example, R0 = 5 Then once that statement is true, erosion is enabled. Another question: Is it possible to create a monster/building/mini-figure, at, let's say, a tutorial block, for example? Sorry for the necro, but I want to know. None of that is possible, sorry. And this topic is one of those that's acceptable to necro ;) Link to comment Share on other sites More sharing options...
ogun Posted September 21, 2010 Author Share Posted September 21, 2010 I want to know if it's possible to disable erosion until, for example, R0 = 5 Then once that statement is true, erosion is enabled. Another question: Is it possible to create a monster/building/mini-figure, at, let's say, a tutorial block, for example? Sorry for the necro, but I want to know. No way to control erosion from the scripts, sorry. For monsters you can manually emerge slugs but only from holes. You can also have a rock monster emerge at a tutorial block. These are the only spawn-like functions in the game. Link to comment Share on other sites More sharing options...
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