Amauros Posted June 24, 2010 Share Posted June 24, 2010 Anyone have any idea what this line is in reference to? Quality Gouraud ; Gouraud/Wireframe/Flat PSPad doesn't number the lines (or at least I don't know how to set it to do so atm), but the code is near the top of the cfg. Link to comment Share on other sites More sharing options...
Cyrem Posted June 24, 2010 Share Posted June 24, 2010 You can to turn it on in View or something. Not sure about the lines. Never been able to get them to work. Link to comment Share on other sites More sharing options...
Lair Posted June 24, 2010 Share Posted June 24, 2010 Tried changing it, don't see any noticable difference Link to comment Share on other sites More sharing options...
Anonymouse Posted June 25, 2010 Share Posted June 25, 2010 Yep. In RR, things are always gouraud-shaded. Wireframe, you probably know and flat is just flat colours. Link to comment Share on other sites More sharing options...
DrDeath Posted June 25, 2010 Share Posted June 25, 2010 its a way of being able to test the engine before the textures or models are completly ready the first option is the final product look (Gouraud) the second is for just seeing were objects are at but no textures(wireframe) the third is without shading (Flat) Link to comment Share on other sites More sharing options...
Amauros Posted June 25, 2010 Author Share Posted June 25, 2010 So then if I were to change it from Gouraud to Wireframe, the game would display everything as a wireframe? That's awesome! xD Link to comment Share on other sites More sharing options...
DrDeath Posted June 25, 2010 Share Posted June 25, 2010 So then if I were to change it from Gouraud to Wireframe, the game would display everything as a wireframe? That's awesome! that is if they left all the resources for the other modes Link to comment Share on other sites More sharing options...
Anonymouse Posted June 25, 2010 Share Posted June 25, 2010 So then if I were to change it from Gouraud to Wireframe, the game would display everything as a wireframe? That's awesome! Nope, the devs seem to have disabled it. Link to comment Share on other sites More sharing options...
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