Anonymouse Posted August 8, 2010 Share Posted August 8, 2010 It works perfectly fine for me without any changing of data method. Link to comment Share on other sites More sharing options...
LMS Engineer Posted August 20, 2010 Share Posted August 20, 2010 baz mod crashes after 90% loading. I think it's got some cfg errors. Q: help! i replaced my loading screen and now the game doesn't load! A: images need to be .bmp Q: help! i changed my loading text and now the game doesn't load! A: if you read carefully, modding rr for dummies says "do_not_put_spaces,_use_underscores " Link to comment Share on other sites More sharing options...
aLPHA Posted August 30, 2010 Author Share Posted August 30, 2010 Does anyone still use this? Link to comment Share on other sites More sharing options...
Tracker Posted November 21, 2010 Share Posted November 21, 2010 Where is the .cfg file? It seems like a lot of folders and files are missing because the LegoRR folders weren't there with LegoRR.exe. Link to comment Share on other sites More sharing options...
aLPHA Posted November 21, 2010 Author Share Posted November 21, 2010 You must download the WAD extractor and extract the wad files. Link to comment Share on other sites More sharing options...
Tracker Posted November 22, 2010 Share Posted November 22, 2010 The computer I am using does not have access to the internet. I use a hard drive to transfer the files. Link to comment Share on other sites More sharing options...
Cirevam Posted November 22, 2010 Share Posted November 22, 2010 So download the WAD Tool or Wad Refinery onto the computer you use to access this website, then move those programs over to the computer that has Rock Raiders and go from there... what's the problem? Link to comment Share on other sites More sharing options...
Tracker Posted November 22, 2010 Share Posted November 22, 2010 I am going to assume to it's the one on this site that requires another program to run, not Wad Refinery 2.0. Link to comment Share on other sites More sharing options...
aLPHA Posted November 22, 2010 Author Share Posted November 22, 2010 .net framework Link to comment Share on other sites More sharing options...
Tracker Posted November 22, 2010 Share Posted November 22, 2010 Where can I find it. Link to comment Share on other sites More sharing options...
aLPHA Posted November 22, 2010 Author Share Posted November 22, 2010 Something called google...It's actually quite usefull Link to comment Share on other sites More sharing options...
Tracker Posted November 24, 2010 Share Posted November 24, 2010 Is this valid? .bmp,76,100 Found in bazmod/cfg/levels/objectiveimage640x480. I hope you understand what I mean by bazmod/cfg/levels/ Can everybody watching this topic use inline notifiacation so they know there is a new post? Email works, however, online accounts don't notify on their own it can be difficult at times to have an email service open with website running; which may explain why no one ever seems to be on the same forum. I know with POV-Ray // this is a comment /*and this is a multiple line comment*/ What are the comments for wad and cfg ;this //and this? Link to comment Share on other sites More sharing options...
aLPHA Posted November 24, 2010 Author Share Posted November 24, 2010 I don't know, I'm a modeler. Cirevam should know, he knows the CFG like the back of his hand ;) Link to comment Share on other sites More sharing options...
Tracker Posted November 24, 2010 Share Posted November 24, 2010 Where is he? Link to comment Share on other sites More sharing options...
aLPHA Posted November 24, 2010 Author Share Posted November 24, 2010 He's the guy who's avatar is a monster skid thingy Link to comment Share on other sites More sharing options...
Tracker Posted November 24, 2010 Share Posted November 24, 2010 It looks like I'll have to send him a message. Link to comment Share on other sites More sharing options...
Cirevam Posted November 24, 2010 Share Posted November 24, 2010 Semicolons ( denote the beginning of a comment which lasts until the next line break. As far as I've seen, there's no multi-line comment. As for the ObjectiveImage thing, I believe the numbers just denote the position on the screen. Finally, addict knows the CFG much better than I do. He's the person to ask for all LegoRR1 issues. Link to comment Share on other sites More sharing options...
Tracker Posted November 24, 2010 Share Posted November 24, 2010 Is this going to be a game of "find the modder?" Link to comment Share on other sites More sharing options...
Cirevam Posted November 24, 2010 Share Posted November 24, 2010 It's going to be a game of "I already told you what I know, now send addictgamer a PM and don't complain." Link to comment Share on other sites More sharing options...
Tracker Posted November 28, 2010 Share Posted November 28, 2010 I have it sorted out now. The wad files cannot be changed directly, I discovered. Sorry about the "I am mad" sounding question, I had a few minutes before I had to leave for a few days. Link to comment Share on other sites More sharing options...
Tracker Posted December 4, 2010 Share Posted December 4, 2010 I know what causes some of the random crashes, to much going on at once. This goes for leveling caverns with a CC's laser or trying to clean up the yellow mess in front of the Ore Refinery(don't ask). I think Windows is setting LRR to a low prority and drops it when there aren't enough resources to go around. The same could go for Mac users. Link to comment Share on other sites More sharing options...
Zer0sixtyten Posted February 19, 2011 Share Posted February 19, 2011 My game crashes when my rock raiders eat with the saxophone mod and I think I followed all of the instructions correctly. Link to comment Share on other sites More sharing options...
the dude Posted March 17, 2011 Share Posted March 17, 2011 Whenever I start my custom map I put on to LRR the game crashes when I close the mission breafing. HELP!!! :0 Link to comment Share on other sites More sharing options...
McJobless Posted March 18, 2011 Share Posted March 18, 2011 I know what causes some of the random crashes, to much going on at once. This goes for leveling caverns with a CC's laser or trying to clean up the yellow mess in front of the Ore Refinery(don't ask). I think Windows is setting LRR to a low prority and drops it when there aren't enough resources to go around. The same could go for Mac users. Only on systems with low memory. For the most part, LegoRR handles well under stress, even with higher-poly models. Then again, you never know. Only some solid testing can catch this out for real... Link to comment Share on other sites More sharing options...
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