Jump to content

Right Angles


Nishliau
 Share

Recommended Posts

Ever wonder how in LRR how the water, and lava, and pretty much everything is in the forms of perfect 90° angle?

Even in other games too.

Link to comment
Share on other sites

Yes. It's called "devs got lazy and didn't do to the water and lava that they did to the power paths." I now have an idea for new power paths.

Link to comment
Share on other sites

No, it's not just that, when you drill out a wall, it falls as a perfect angle. EVERY TIME!

Other games too. Like Pokemon, how the ocean and other water sources are perfect lines.

Link to comment
Share on other sites

It's a 1999 game, made with pretty low graphics. Whaddya expect? 3-D walls that make perfect curvatures, with randomly drawn pieces of ore, and lava that erodes using a particle system? I mean, seriously.

Link to comment
Share on other sites

The game is based upon a grid style, in order for the game to look right with this, all the graphics will need angles.

I quite admire grid based games, they always maintain a clean look. Especially from a developer point of view, grid based are a lot less problematic. Grid games are also make path finding easier to develop.

Link to comment
Share on other sites

Addictgamer

It is quite annoying to me.

I wish it would remain grid based, yet be more detailed.

I'm going to see what I can do with that in ORR-C...

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.