PWNZOR Posted July 25, 2010 Share Posted July 25, 2010 Now, I'm sure that everyone's tired of the orange arm on teleport, driving, and shoveling, right? Well, this fixes it. First, go to each of your Rock Raiders' folders, and delete the GC_[name].uv files. Next, download these files and overwrite the files in your Rock Raider's folder. You're done! Link to comment Share on other sites More sharing options...
Cirevam Posted July 25, 2010 Share Posted July 25, 2010 Though it had already been "fixed" before since you can just edit the Triman texture, this allows people with multiple raider classes to have different arm colors for each class. Good work. Link to comment Share on other sites More sharing options...
PWNZOR Posted July 25, 2010 Author Share Posted July 25, 2010 However, the Triman texture is extremely low quality, and yes, this works for multiple raiders. I jut didn't show them. Thanks, Cire. I hated the arms, so I redrew the image path, then I found out it didn't work, so I decided to see what would happen if the UV file disappeared, and whallah! Raiders win! Link to comment Share on other sites More sharing options...
Leumeister Posted March 22, 2013 Share Posted March 22, 2013 Could you reupload? I need it for my new RR skin. Link to comment Share on other sites More sharing options...
Lair Posted March 28, 2013 Share Posted March 28, 2013 On 3/22/2013 at 9:34 AM, Rock Raider fan no.1 said: Could you reupload? I need it for my new RR skin. I agree. Link to comment Share on other sites More sharing options...
PWNZOR Posted April 24, 2013 Author Share Posted April 24, 2013 On 3/22/2013 at 9:34 AM, Rock Raider fan no.1 said: Could you reupload? I need it for my new RR skin. On 3/28/2013 at 3:35 AM, Lair of Rockwhales said: I agree.I can't seem to find most of my old files. However, if you download my HP Rock Raiders Team (direct download), it contains the fix for them. It'll contain the helmets, so if you don't want those, then you'll have to take your head LWOs and replace the ones in the download. The files were nothing more than reexported LWO files that gets the texture from one of the files in the directory so the UV files weren't used. Link to comment Share on other sites More sharing options...
McJobless Posted May 10, 2013 Share Posted May 10, 2013 So, hold on. What do the UV files actually do? Link to comment Share on other sites More sharing options...
PWNZOR Posted May 11, 2013 Author Share Posted May 11, 2013 On 5/10/2013 at 11:23 AM, McJobless said: So, hold on. What do the UV files actually do?I was referring to my files in my last statement - I just removed references to the UV files and referenced actual textures instead. My best guess is that the UV files were some sort of UV texture mapping for the Raiders' elbow animations. They referenced the Triman texture file as Cirevam mentioned before. I think I remember simply removing them (or changing them from their reference) rendered their arms as invisible, but don't quote me on that. Link to comment Share on other sites More sharing options...
McJobless Posted May 11, 2013 Share Posted May 11, 2013 There seems to be a lot of unused file types left in...wouldn't be surprised if the UV files were originally the texture configurations for the x (DirectX) model files. Link to comment Share on other sites More sharing options...
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