Addictgamer Posted October 30, 2010 Share Posted October 30, 2010 It's lights out on Planet U. That means, GET TO BED. Link to comment Share on other sites More sharing options...
Sonic322 Posted October 30, 2010 Share Posted October 30, 2010 That is why all the Rock Monsters are sleeping when you enter a level. Link to comment Share on other sites More sharing options...
Addictgamer Posted October 30, 2010 Author Share Posted October 30, 2010 That is why all the Rock Monsters are sleeping when you enter a level. Oh man, epic win. You know...I might be able to make a level where the "lights go out" every now and then. Link to comment Share on other sites More sharing options...
Sonic322 Posted October 30, 2010 Share Posted October 30, 2010 Like the lights they set up in the cavern aren't getting a constant amount of energy and so they go off periodical. Link to comment Share on other sites More sharing options...
Cyrem Posted October 30, 2010 Share Posted October 30, 2010 Haha nice, did you use the debug keys or there some other method I do not know of? Link to comment Share on other sites More sharing options...
sciguy Posted October 30, 2010 Share Posted October 30, 2010 Addict, that is awesome! Hmmmmm,,,, a level where the atmosphere absorbs light, and you can only see a faint halo of light around your men, and need to build lights around tha cavern....... idea for ORR! Link to comment Share on other sites More sharing options...
Addictgamer Posted October 30, 2010 Author Share Posted October 30, 2010 Haha nice, did you use the debug keys or there some other method I do not know of? Some other method. Specifically, messing around with the NPL. Still don't know how to make the "lights come back on". It kinda just stays black. I believe it's timers screwing up or something. Addict, that is awesome! Hmmmmm,,,, a level where the atmosphere absorbs light, and you can only see a faint halo of light around your men, and need to build lights around tha cavern....... idea for ORR! Yes, idea for ORR...Hehehe... Link to comment Share on other sites More sharing options...
Sonic322 Posted October 31, 2010 Share Posted October 31, 2010 Addict, that is awesome! Hmmmmm,,,, a level where the atmosphere absorbs light, and you can only see a faint halo of light around your men, and need to build lights around the cavern....... idea for ORR! Yes, idea for ORR...Hehehe... What about what I said? My idea would make a fun level to. Link to comment Share on other sites More sharing options...
sciguy Posted October 31, 2010 Share Posted October 31, 2010 Addict, that is awesome! Hmmmmm,,,, a level where the atmosphere absorbs light, and you can only see a faint halo of light around your men, and need to build lights around the cavern....... idea for ORR! Yes, idea for ORR...Hehehe... What about what I said? My idea would make a fun level to. Well, the RRs dont currently have to build lights. But your idea could be implemented as in a way where the lights are not like an electric fence, but like a mining laser. Using up power (thereby using ECs) over time. Link to comment Share on other sites More sharing options...
Lair Posted November 11, 2010 Share Posted November 11, 2010 That is why all the Rock Monsters are sleeping when you enter a level.Oh man, epic win. You know...I might be able to make a level where the "lights go out" every now and then. How would this be done? Haha nice, did you use the debug keys or there some other method I do not know of?Some other method. Specifically, messing around with the NPL.Still don't know how to make the "lights come back on". It kinda just stays black. I believe it's timers screwing up or something.Addict, that is awesome! Hmmmmm,,,, a level where the atmosphere absorbs light, and you can only see a faint halo of light around your men, and need to build lights around tha cavern....... idea for ORR!Yes, idea for ORR...Hehehe... What did you do to the NPL? Also, I may just make all the levels in RtPU black for realisticness. Link to comment Share on other sites More sharing options...
sciguy Posted November 12, 2010 Share Posted November 12, 2010 Well, adjusting the brightness could help, but other than an external prog intercepting the process and inserting instructions the player can easily readjust the brightness in lrr Link to comment Share on other sites More sharing options...
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