Addictgamer Posted November 1, 2010 Share Posted November 1, 2010 I tried adding them to vehicles and raiders. The training buttons appeared in the menu, but clicking on them only caused the cursor to give me the red x. Any ideas on how to make it work? Pilot { Levels 4 RouteSpeed 01.100:01.100:01.100:01.100 SoilDrillTime 04.000:04.000:04.000:04.000 ; Time in seconds to drill through the rock. LooseDrillTime 04.000:04.000:04.000:04.000 MedDrillTime 08.000:08.000:08.000:08.000 HardDrillTime 00.000:00.000:00.000:00.000 ; Zero means the object cannot drill the rock type SeamDrillTime 10.000:10.000:10.000:10.000 ; Either or both ore or crystal. UpgradeTime 30.0:45.0:60.0:60.0 ; Last entry is ignored as it can never upgrade from that. TrainRepair TRUE:TRUE:TRUE:TRUE CollRadius 5.0 CollHeight 12.0 TrackDist 40.0 SingleWidthDig FALSE:FALSE:FALSE:FALSE PickSphere 10.0 RepairValue 10.0:15.0:20.0:25.0 SurveyRadius 3:3:3:3 Drillsound SND_pilotdrill Drillfadesound SND_pilotdrillfade RestPercent 60.0 EnergyDecayRate 0.25 CanClearRubble TRUE NumOfToolsCanCarry 2:3:4:5 CrossLand TRUE CrossLava TRUE CrossWater TRUE RubbleCoef 0.5 PathCoef 2.0 RouteAvoidance TRUE UseLegoManTeleporter TRUE AwarenessRange 1000.0 OxygenCoef -1.0 CanStrafe TRUE EnterToolStore TRUE ShowHealthBar TRUE } That's the raider's "stats {" entry. I hope it helps prevent misunderstandings/misinterpretations. Link to comment Share on other sites More sharing options...
McJobless Posted November 1, 2010 Share Posted November 1, 2010 Bet A) Only plave one "TRUE" after it Bet B) An AI = No training option I'm hoping it's either "A" or "C" (An option not yet discovered). Link to comment Share on other sites More sharing options...
Addictgamer Posted November 1, 2010 Author Share Posted November 1, 2010 I put several for this reason: One for each upgrade level. So that shouldn't be a problem. But I'll test tomorrow... Link to comment Share on other sites More sharing options...
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