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Addictgamer
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  On 11/7/2010 at 5:32 PM, Sonic322 said:

OMG

That is so much of a FAIL that it is crazy

No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?

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  On 11/7/2010 at 6:08 PM, addictgamer said:

  On 11/7/2010 at 5:32 PM, Sonic322 said:

OMG

That is so much of a FAIL that it is crazy

No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?

Because the Raiders, Vehicles, and Buildings use different teleporters.
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  On 11/7/2010 at 7:13 PM, Sonic322 said:

  On 11/7/2010 at 6:08 PM, addictgamer said:

  On 11/7/2010 at 5:32 PM, Sonic322 said:

OMG

That is so much of a FAIL that it is crazy

No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?

Because the Raiders, Vehicles, and Buildings use different teleporters.

Actually the small vehicles and the raiders use one of the same teleporter. The thing is that you can't teleport something into another object, therefore you can't have RR's teleporting down if RR's or any other object are in the way.

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  On 11/7/2010 at 9:19 PM, Amauros said:

  On 11/7/2010 at 7:13 PM, Sonic322 said:

  On 11/7/2010 at 6:08 PM, Addictgamer said:

  On 11/7/2010 at 5:32 PM, Sonic322 said:

OMG

That is so much of a FAIL that it is crazy

No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?

Because the Raiders, Vehicles, and Buildings use different teleporters.

Actually the small vehicles and the raiders use one of the same teleporter. The thing is that you can't teleport something into another object, therefore you can't have RR's teleporting down if RR's or any other object are in the way.

Correct me if I'm wrong:
  1. Rock Raiders and Small Vehicles use one teleporter.
  2. Large Vehicles use another teleporter.
  3. Buildings use another teleporter.
Is that right?
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  On 11/7/2010 at 9:46 PM, Sonic322 said:

  On 11/7/2010 at 9:19 PM, Amauros said:
  On 11/7/2010 at 7:13 PM, Sonic322 said:
  On 11/7/2010 at 6:08 PM, Addictgamer said:
  On 11/7/2010 at 5:32 PM, Sonic322 said:
OMGThat is so much of a FAIL that it is crazy
No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?
Because the Raiders, Vehicles, and Buildings use different teleporters.
Actually the small vehicles and the raiders use one of the same teleporter. The thing is that you can't teleport something into another object, therefore you can't have RR's teleporting down if RR's or any other object are in the way.
Correct me if I'm wrong:
  1. Rock Raiders and Small Vehicles use one teleporter.
  2. Large Vehicles use another teleporter.
  3. Buildings use another teleporter.
Is that right?

Rock raiders, small vehicles, and large vehicles use whatever you (the modder) want. End of story.

  On 11/7/2010 at 10:22 PM, Pokeman1280 said:

that's supposed to be a vehical?

Yes

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  On 11/7/2010 at 10:37 PM, addictgamer said:

  On 11/7/2010 at 9:46 PM, Sonic322 said:

  On 11/7/2010 at 9:19 PM, Amauros said:
  On 11/7/2010 at 7:13 PM, Sonic322 said:
  On 11/7/2010 at 6:08 PM, Addictgamer said:
  On 11/7/2010 at 5:32 PM, Sonic322 said:
OMGThat is so much of a FAIL that it is crazy
No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?
Because the Raiders, Vehicles, and Buildings use different teleporters.
Actually the small vehicles and the raiders use one of the same teleporter. The thing is that you can't teleport something into another object, therefore you can't have RR's teleporting down if RR's or any other object are in the way.
Correct me if I'm wrong:
  1. Rock Raiders and Small Vehicles use one teleporter.
  2. Large Vehicles use another teleporter.
  3. Buildings use another teleporter.
Is that right?

Rock raiders, small vehicles, and large vehicles use whatever you (the modder) want. End of story.

If you want to go by LRR standards, then no. RR's had two teleporters, the small vehicles shared one with the RR's, and the large vehicles had their own. Buildings were teleported directly from the LMS explorer, there is no "receiver" for them.

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  On 11/8/2010 at 7:41 PM, Amauros said:

  On 11/7/2010 at 10:37 PM, addictgamer said:

  On 11/7/2010 at 9:46 PM, Sonic322 said:

  On 11/7/2010 at 9:19 PM, Amauros said:
  On 11/7/2010 at 7:13 PM, Sonic322 said:
  On 11/7/2010 at 6:08 PM, Addictgamer said:
[quote name='Sonic322' timestamp='1289151142' post='41619']OMGThat is so much of a FAIL that it is crazy[/quote]No it isn't. Other vehicles have to wait their turn, why shouldn't raiders?
Because the Raiders, Vehicles, and Buildings use different teleporters.
Actually the small vehicles and the raiders use one of the same teleporter. The thing is that you can't teleport something into another object, therefore you can't have RR's teleporting down if RR's or any other object are in the way.
Correct me if I'm wrong:
  1. Rock Raiders and Small Vehicles use one teleporter.
  2. Large Vehicles use another teleporter.
  3. Buildings use another teleporter.
Is that right?

Rock raiders, small vehicles, and large vehicles use whatever you (the modder) want. End of story.

If you want to go by LRR standards, then no. RR's had two teleporters, the small vehicles shared one with the RR's, and the large vehicles had their own. Buildings were teleported directly from the LMS explorer, there is no "receiver" for them.

They can have whatever teleorter you want. I'm going to try to teleport down rock raiders as small vehicles and merge all vehicles into one menu. It will probably fail.

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