Lair Posted September 23, 2009 Share Posted September 23, 2009 first, search for those 3 and remove all ; then: Snake { Levels1 RouteSpeed0.3 TrackDist10.0 CollRadius3.0 CollHeight2.0 PickSphere10.0 AlertRadius40.0 CrossLandTRUE RubbleCoef0.5 RandomMoveTRUE ScaredByBigBangsTRUE CauseSlipTRUE DontShowDamageTRUE DontShowOnRadarTRUE } Spider { Levels1 RouteSpeed0.8 TrackDist10.0 AlertRadius40.0 CrossLandTRUE CollRadius5.0 CollHeight4.0 PickSphere14.0 HealthDecayRate-30.0 CanScareTRUE RandomMoveTRUE AttackRadius20.0 CanStealTRUE GrabMinifigureTRUE SplitOnZeroHealthTRUE Capacity1 CanBeShotAtTRUE CanLaserTRUE LaserDamage0.01 CanPushTRUE PusherDist70.0 PusherDamage0.01 ScaredByBigBangsTRUE DontShowDamageTRUE } Scorpion { Levels1 RouteSpeed1.5 TrackDist10.0 CollRadius4.0 CollHeight2.0 PickSphere10.0 AlertRadius40.0 CrossLandTRUE RandomMoveTRUE RubbleCoef0.8 HealthDecayRate-30.0 RepairValue-5.0 BumpDamageTRUE CanScareTRUE AttackRadius60.0 CanStealTRUE GrabMinifigureTRUE SplitOnZeroHealthTRUE Capacity2 CanBeShotAtTRUE CanLaserTRUE LaserDamage0.01 CanPushTRUE PusherDist40.0 PusherDamage0.01 ScaredByBigBangsTRUE DontShowDamageTRUE } replace their properties with these tweak them if u want there u go still dont know how to kill them... ShadowDraikana 1 Link to comment Share on other sites More sharing options...
Addictgamer Posted September 23, 2009 Share Posted September 23, 2009 Cool. To kill them, did you try changing the damage values? Link to comment Share on other sites More sharing options...
Lair Posted September 23, 2009 Author Share Posted September 23, 2009 *gr* no, they have no death animation, so they dont die. they either live or get stuck Link to comment Share on other sites More sharing options...
Anonymouse Posted September 23, 2009 Share Posted September 23, 2009 Yup. We'll need someone to make them in LW3D. >.> Ima gonna download the free trial. Link to comment Share on other sites More sharing options...
Joe9412 Posted September 23, 2009 Share Posted September 23, 2009 ...cool..so..is everything back from the dead now... Link to comment Share on other sites More sharing options...
DeactivatedAccount Posted September 27, 2009 Share Posted September 27, 2009 Err, from the PS1 game. Spiders dont die, they just get flipped on there back, about 30 secs latter they get back up. Scorpions you shoot, it shrinks, shoot again its shrinks again, shoot again dies Snakes. ?? Usual avoid 'em never seen one die. Link to comment Share on other sites More sharing options...
Lair Posted September 27, 2009 Author Share Posted September 27, 2009 snakes die like small spiders ya we need to make those animations for the spider and snake Link to comment Share on other sites More sharing options...
DeactivatedAccount Posted September 27, 2009 Share Posted September 27, 2009 Convert PS1 files to PC files?? Link to comment Share on other sites More sharing options...
Sonic322 Posted September 27, 2009 Share Posted September 27, 2009 we are so close to bringing the Spiders, Snakes and Scorpions back from the dead (completely) Link to comment Share on other sites More sharing options...
Lair Posted September 27, 2009 Author Share Posted September 27, 2009 No, they are not the same, the spider and snake are fully different. The Spider will die by flipping on his back and crumbling anon while you have it could you help maybe make a rockwhale Link to comment Share on other sites More sharing options...
Sonic322 Posted September 27, 2009 Share Posted September 27, 2009 that would be so cool to see a rockwhale in RTPU. Link to comment Share on other sites More sharing options...
Lair Posted September 30, 2009 Author Share Posted September 30, 2009 I already have the skin, I just cant get this modeling stuff working Link to comment Share on other sites More sharing options...
Masterchief Posted September 30, 2009 Share Posted September 30, 2009 Well if you could give me the skin and a reference Pic of the original rockwale I can give it a try and model it. Same for the dead animations. Cheers, Masterchief Link to comment Share on other sites More sharing options...
RockmoddeR Posted December 11, 2009 Share Posted December 11, 2009 that would be really cool...but what harm would a rockwhale inflict on a base? aren't they relatively docile creatures? and kudos to you lair for figuring out all those values to get these creatures working. (I couldn't, but then again I didn't try really hard or completely change those values) Link to comment Share on other sites More sharing options...
TheDoctor Posted December 17, 2009 Share Posted December 17, 2009 Ah, I found the topic. I tried what Lair's first post said, nothing. I messed with other .cfg stuff about spiders, snakes and scorpions, still nothing. Then Anon said to put them in the ol files, so they are in the level. Now my RR is messed up. It crashes on startup. Luckily I made another copy of RR for Baz's mod before this, so that's what im doing Data Raiders with. Lair, what are the pictures in the Purple Purple topic from? How did you get them to work? I know you are out, but when you read this, can you tell me? I would like to put them in Data Raiders. I'm thinking about a level with a storm of scorpions.... Link to comment Share on other sites More sharing options...
Lair Posted January 4, 2010 Author Share Posted January 4, 2010 search for snake, there are 3 places where you find all 3 creatures in a list of more, remove the ; in front of them, then replace their statistics with those, then go to level 1 in the level zone (driller night not a tutorial) and find emergecreature and replace it (RMonster) with one of those 3, then start the game WITH DEBUG ON move mouse over dirt wall and hit E. And i have updated them in my cfg, so wait for RtPU for better look. Link to comment Share on other sites More sharing options...
sciguy Posted January 12, 2010 Share Posted January 12, 2010 Where are the creatures habits stored? Im guessing the .exe, so we cant add them to the game. So is it possible for us to add the rockwhale? Link to comment Share on other sites More sharing options...
RockmoddeR Posted January 12, 2010 Share Posted January 12, 2010 Hmm, good point. I have no idea where they are, maybe the .AE files or .LWS (Light Wave Sequence) files? Link to comment Share on other sites More sharing options...
Lair Posted January 12, 2010 Author Share Posted January 12, 2010 We should continue the discussion of habits of rockwhales there. Link to comment Share on other sites More sharing options...
aLPHA Posted February 7, 2010 Share Posted February 7, 2010 How do you get them to work??? I don't get what what The Doctor means by Ol. files. Link to comment Share on other sites More sharing options...
Anonymouse Posted February 7, 2010 Share Posted February 7, 2010 .OL files are level files which define objects in the level, such as buildings, rock raiders, sleeping monsters and bats. Link to comment Share on other sites More sharing options...
aLPHA Posted February 8, 2010 Share Posted February 8, 2010 How do you edit them, wait, how does editing the object list file make them appear??? :S Link to comment Share on other sites More sharing options...
Lair Posted February 9, 2010 Author Share Posted February 9, 2010 how does editing the object list file make them appear? I'm not entirley sure how to respond to this. If they are in the object list...they are an object, and will appear. Link to comment Share on other sites More sharing options...
aLPHA Posted February 9, 2010 Share Posted February 9, 2010 What do I add to the Ol.??? :( Link to comment Share on other sites More sharing options...
Lair Posted February 9, 2010 Author Share Posted February 9, 2010 You need to open the surf with the map creator. Find the courdinates of the square you want it in. The # is thetop left corner, add decimals to reposition it, in the OL, open it with notepad. Then Add another object with similar coding. Link to comment Share on other sites More sharing options...
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