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Reskin Help


n-5/prudii
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Well, I reskinned the "pilot", popped the .bmp's in thre right folder, build the WAD, and when I try to start up the game, I get a CTD. Any help?

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All texture files for the game need to be 256-color (8-bit) indexed bitmap files. Since you're using GIMP, saving as 8-bit does not automatically index the image, but I'll get the foot out of my mouth and see if I can index a simple image.

It appears that it's quite easy. Once you're ready to save your image, go to Image\Mode\Indexed... and generate an optimum pallete. Save as a bitmap and do not check the "Run Length Encoded" box. It will be saved as an 8-bit image. If you want to streamline this process, most of us use Paint.NET which automatically handles the indexing process.

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