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Snake and Crystal


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@ anon

How in the world is that high Quality?

It's an actual Energy Crystal. The normal model is actually only a tiny cube with two crossed planes on it. I haven't figured out how to actually make the proper EC look right though yet.

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I can see how that crystal isn't flat. It's just so bright that whatever shading would be present is being canceled out. When messing around with lighting in Milkshape I found that turning up specular lighting to the max makes stuff look like the crystal in the picture. You have to turn it down; even making the diffuse lighting darker won't really help.

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I thought of something funny!

RM1: What is this crap, it tastes bad!

Crystal Maker: Well you doen't need to eat it then!

RM2: I doen't need to worry I eat the High Quality energy crystals, get a free sample at 1-800-Crystal!

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Why didn't I think of checking that? I guess I was too worried about seeing if the dumb thing would export. The texture seems to be embedded in the model file, so I can't do any external modding on it.

Life was much easier when I was only doing things in Torque.

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