Addictgamer Posted January 22, 2011 Share Posted January 22, 2011 Interesting little variable. It is found in the entries of levels in lego.cfg Take a look at the following three test results: Rough level with a value of 1: Rough level with a value of 20: Rough level with a value of 100: roughlevel seems to scale everything. Link to comment Share on other sites More sharing options...
Lair Posted January 22, 2011 Share Posted January 22, 2011 It seems to scale the Heightmap and wall details. Link to comment Share on other sites More sharing options...
Addictgamer Posted January 22, 2011 Author Share Posted January 22, 2011 It scales EVERYTHING. Not just heightmap and wall details. Link to comment Share on other sites More sharing options...
Pyro Posted January 29, 2011 Share Posted January 29, 2011 So, buildings and walls are bigger in proportion to raiders and vehicles? Link to comment Share on other sites More sharing options...
Amauros Posted January 29, 2011 Share Posted January 29, 2011 Edit: Wait, what do you mean it scales EVERYTHING, addict? I only see height changes in the walls and high.map Link to comment Share on other sites More sharing options...
Addictgamer Posted January 29, 2011 Author Share Posted January 29, 2011 Edit: Wait, what do you mean it scales EVERYTHING, addict? I only see height changes in the walls and high.map Look at the first image, then the second. It looks more zoomed it, right? I didn't zoom in at all. Everything's so big that it appears zoomed in. Look at the last image. Black screen. Everything's so big that you see nothing. That's what I mean't. Ya, kinda confusing how it works, but that's how it seems to work. Link to comment Share on other sites More sharing options...
Pyro Posted January 30, 2011 Share Posted January 30, 2011 Take a top screenshot with some raiders and vehicles; it'd be a lot easier to see. Link to comment Share on other sites More sharing options...
Amauros Posted January 30, 2011 Share Posted January 30, 2011 Toolstore looks exactly the same to me in the first two screenshots (you're slightly scrolled to the right in the second screenshot compared to the first). I'd say the third screenshot is black because you can't see through walls in 3rd person. Link to comment Share on other sites More sharing options...
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