Lair Posted October 1, 2009 Share Posted October 1, 2009 BLOURGH I need to make RtPU and more than half my levels have emergings. The next Map Maker tool won't be out in time, so until it does, I need help making Emerge Maps. Baz tried to explain, but I still dont understand. None of the hex numbers seem to match. Usualy I get no emerge, but once it worked and monsters came out of everywhere like crazy! SOMEONE HELP ME!!!! Link to comment Share on other sites More sharing options...
TheDoctor Posted October 1, 2009 Share Posted October 1, 2009 start out with powered electric fences. Link to comment Share on other sites More sharing options...
Lair Posted October 1, 2009 Author Share Posted October 1, 2009 ...that does not help me make an emerge map. In fact it has nothing to do with map making Link to comment Share on other sites More sharing options...
TheDoctor Posted October 1, 2009 Share Posted October 1, 2009 nonononononono..... remember back to basics?... start the level out with thoes buildings and 5 energy crystals...so your base will be protected from the massive monster wave. Link to comment Share on other sites More sharing options...
Lair Posted October 1, 2009 Author Share Posted October 1, 2009 *facepalm* No, I am trying to create an emerge map with Cyrem's tools but I cant figure out how. You just tell me how to defend my base Link to comment Share on other sites More sharing options...
Anonymouse Posted October 1, 2009 Share Posted October 1, 2009 Thinking about it. Just so it's clear. And Lair, maybe use paragraphs next time, it makes it easier to read and less likely to be misunderstood like TheDoctor has. Link to comment Share on other sites More sharing options...
Sonic322 Posted October 1, 2009 Share Posted October 1, 2009 on-topic I wish I could help off-topic you should make a level that has super monster emerg Link to comment Share on other sites More sharing options...
Lair Posted October 1, 2009 Author Share Posted October 1, 2009 Ahem, the level you just described is Rocky Horror. And the monsters are not the normal sized ones... Link to comment Share on other sites More sharing options...
Anonymouse Posted October 2, 2009 Share Posted October 2, 2009 PM baz, he's the map geek :P Link to comment Share on other sites More sharing options...
Lair Posted October 2, 2009 Author Share Posted October 2, 2009 HE WONT TELL ME!!! He keeps saying this: "The numbers go in a sequencuial order, 01, 02, 03, 04, 05... They can't repeat." That does not help me know where to place them to make them trigger a square to make them emerge! Every time this is what he says! Link to comment Share on other sites More sharing options...
Anonymouse Posted October 2, 2009 Share Posted October 2, 2009 OK... Forward the PM to me, I might be able to comprende it ;) Link to comment Share on other sites More sharing options...
Lair Posted October 2, 2009 Author Share Posted October 2, 2009 ...what PM??? Oh with the map? Wait... Link to comment Share on other sites More sharing options...
Lair Posted January 26, 2010 Author Share Posted January 26, 2010 I thought I found out this: Every 5 numbers is a set. The lowest numer is the trigger for # above it. At 6 it resets, 11, 16, etc. But my map fails so i dunno thanks for opening this addict Link to comment Share on other sites More sharing options...
Cyrem Posted January 30, 2010 Share Posted January 30, 2010 Well Lair, the Emerge BETA is out now so you can do trigger based emerges. Link to comment Share on other sites More sharing options...
Lair Posted January 30, 2010 Author Share Posted January 30, 2010 :D THANK YOU CYREM!!! Link to comment Share on other sites More sharing options...
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