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Ferraro Sp34 Concept: Police Interceptor Edition


McJobless
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IMAGE COMING SOON

Recent pursuit involving the EC321

Name: Ferraro SP34

Model: Police Interceptor

Type: LC52

Creator: Base model by LEGO, Colours and Edits by Extreme110

Mission Featured: "To Protect And Swerve"

Description: Recent upgrades in space technology have lead to higher quality road vehicles. The police interceptor edition introduces no limits on the total power output, and is fitted with latest police tech to create the ultimate cop car.

Top Speed: 701 KP/H

Faction: UDFC

Mission Faction Designation: Enemy

NOTE: The gameplay version, EC321, features a scaled down size, interior and more.

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In non-pursuit mode, all the lights black-out. All panels on the car can be re-painted using LED technology at any moment, making it an awesome undercover vehicle as well as a police car.

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This vehicle offers a non-standard size interior, with optional cover. For this model, it features no cover, and the interior hasn't been installed as of yet. The glass section at the front is used to hold important equipment or materials, and allows for dangerous/hazardous materials to be carried safely. The mirrors use a dark, shiny liquid paint which allows electrical currents to pass through and create images, thus allowing the driver to get any type of data required, not just the rear-view, on these panels. Two gas vents at the back are used as main exhausts and also feature siren microphones embedded underneath the metal exterior, creating louder noise and a much more efficient way of removing exhaust fumes.

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All vehicles feature Registration Plates, which, unlike most other parts, are fixed plates of metal which do no change colour or interact in any way with the electrical systems. The rear fin can be adjusted for height, and the side panels can be rotated up and down to enhance braking and speed capabilities.

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In pursuit mode, the front section moves up and reveals more lights plus a second set of speakers. In the EC321, several guns are hidden here for Code 7 Pursuit use.

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Edited by Cirevam
I fixed your links because we're both idiots.
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Addictgamer

First I was like, "Cool story bro, where's that pic?"

Then I saw the topic description.

Hehehe, the description makes me imagine a broad, white, sturdy dodge viper like vehicle that uses hover technology.

Only the pic will tell how close I am to how it actually looks.

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Hehehe, the description makes me imagine a broad, white, sturdy dodge viper like vehicle that uses hover technology.

Only the pic will tell how close I am to how it actually looks.

Very different, it's actually a Ferrari SP333.

And if the pictures don't load look in the gallery untill I return to fix the bug.

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There was no bug, you just used the image page's link instead of the actual image's link. Regardless, this is an alright build. I've never thought that cars that race in Le Mans would make good police cars, seeing as how they would get pushed around so easily, but this conversion is good nonetheless.

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There was no bug, you just used the image page's link instead of the actual image's link. Regardless, this is an alright build. I've never thought that cars that race in Le Mans would make good police cars, seeing as how they would get pushed around so easily, but this conversion is good nonetheless.

Thanks for the fix...I kinda realized when I was kicked off and I was like "damn."

Remembering this is both in LEGO and the future, it's pretty much gonna work regardless of how it functions irl...

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Is that what the police of LEGO City drive?

Bingo. The higher-up police units get to drive these and the new Ferraro GTTs (I'll be uploading this sometime later today or tomorrow).

These actually a lot of theory I made for SKN, including Police and there policies. I'll considering doing some on paper and sticking it on the wiki when I'm kicked off the PC next...otherwise I'll wait till when SKN is near release like I will do for the other 9000000 pages of theory I have considered.

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