TheDoctor Posted October 2, 2009 Share Posted October 2, 2009 SmallDigger { Levels 8 RouteSpeed 05.000:05.000:07.000:07.000:05.000:05.000:07.000:07.000 SoilDrillTime 01.000:01.000:01.000:01.000:01.000:01.000:01.000:01.000 LooseDrillTime 02.000:01.000:02.000:01.000:02.000:01.000:02.000:01.000 MedDrillTime 04.000:02.000:04.000:02.000:04.000:02.000:04.000:02.000 HardDrillTime 18.000:15.000:18.000:15.000:18.000:15.000:18.000:15.000 SeamDrillTime 08.000:04.000:08.000:04.000:08.000:04.000:08.000:04.000 MaxCarry 5:5:5:5:10:10:10:10 SurveyRadius 0:0:0:0:4:4:4:4 TrackDist 50.0 CollRadius 10.0 CollHeight 12.0 PickSphere 20.0 CanBeDriven TRUE CrossLand TRUE CrossWater TRUE RouteAvoidance TRUE UseSmallTeleporter TRUE VehicleCanBeCarried TRUE CostCrystal 1 UpgradeCostOre 0:5:10:10 UpgradeCostStuds 0:1:2:2 ShowHealthBar TRUE EngineSound SND_SmallEngine } I think i did something there that messes with Frozen Frenzy. My RRs dissapeared and i have this random purple energy crystal lying around. Someone try this out on frozen frenzy please! HELP!! Link to comment Share on other sites More sharing options...
DrDeath Posted October 2, 2009 Share Posted October 2, 2009 my only guess is it might have to do with making the digger carry things Link to comment Share on other sites More sharing options...
TheDoctor Posted October 2, 2009 Author Share Posted October 2, 2009 yeah, i should probably change that, but i didnt even have a digger when it happened... Link to comment Share on other sites More sharing options...
DrDeath Posted October 2, 2009 Share Posted October 2, 2009 yeah, i should probably change that, but i didnt even have a digger when it happened... well it could have been a random glitch or you could rebuild the wad okay well the best thing i can suggest is undo the last thing you did when it stopped Link to comment Share on other sites More sharing options...
Anonymouse Posted October 3, 2009 Share Posted October 3, 2009 Strange glitch... Someone's reported this happening before, I think, but I don't know... Sorry. Link to comment Share on other sites More sharing options...
Storm Posted October 27, 2009 Share Posted October 27, 2009 this has happened to me. i learned it happens on CERTAIN levels. but ONLY if you do a specific thing. like on lava laughter, if you open that cavern with energy crystals galore, they all disappear. teleport some more down and they do too. you exit, then you hear teleporting all the way to the left, off the map. its odd, but not fixable. well for all i know anyway. Link to comment Share on other sites More sharing options...
jj88 Posted March 11, 2010 Share Posted March 11, 2010 Strange. I think Frozen Frenzy is definitely bugged in some way. One time I had all my rockraiders disappear apart from the ones in vehicles and when i made them get out they disappeared as well... Link to comment Share on other sites More sharing options...
Addictgamer Posted March 11, 2010 Share Posted March 11, 2010 Strange. I think Frozen Frenzy is definitely bugged in some way. One time I had all my rockraiders disappear apart from the ones in vehicles and when i made them get out they disappeared as well... That bug happens to me on ice spy. I see them walking extremely fast, diagonally across the map, over everything, if I search around enough. I haven't had any bugs with frozen frenzy lately :) Link to comment Share on other sites More sharing options...
RockmoddeR Posted March 11, 2010 Share Posted March 11, 2010 What you need to do is have Cirevam add nulls for crystals in the SD's bucket. then it will be able to carry stuff. Link to comment Share on other sites More sharing options...
Cirevam Posted March 11, 2010 Share Posted March 11, 2010 ^ That. *should start taking commissions and corner the LWS market* It should be noted that when testing the TT's first edited animation, my raiders disappeared after a while when I was making some buildings. It only happened during that one test session and never again. I have no clue what causes it, BUT! I think that session was a failed one due to the animation not being a 5.6 scene. There might be a correlation between incompatible LWS files and disappearing raiders. Whether that incompatibility is due to missing nulls or a screwed file depends on the situation. Now that I think about it, the TT was missing the proper carry nulls during that test session, as this was before I obviously fixed the problem. We should do more research on this phenomenon, as there seems to be a sort of pattern. Link to comment Share on other sites More sharing options...
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