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Info Messages


s0d3rb3rg
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I found a buch of info messages in the .exe. You know how in the beta screenshots there are info messages with a dynamite, a power path and some other stuff...

Well, u can haz!

Info_GenericMonster ;displays when a monster emerges

Info_GenericDeath ;displays when a Raider dies/is teleported out

Info_GenericSeamFound ;not sure about this one, but I think it displays when you found an ore seam or a crystal seam

Info_CrystalSeamFound ;displays when you find a crystal seam (not sure if it works though)

Info_CanTrainMinifigure ;display when a Raider has been trained

Info_CanUpgradeMinifigure ;displays when a Raider has been upgraded

Info_FoundMinifigure ;displays when lost Raiders has been found

Info_PathCompleted ;displays when a bit of power path has been built

Info_SlugEmerge ;displays when a Slimy Slug emerges

Info_LavaErode ;displays when lava has eroded

Info_CrystalPower ;displays when a Crystal is recharged (not sure, just my guess)

Info_WallReinforced ;displays when a wall has been reinforced

Info_WallDug ;displays when a wall has been drilled (?)

Info_OreCollected ;displays when ore has been collected (not sure)

Info_TrainScanner ;displays when a Raider has been trained as a Geologist

Info_TrainSailor ;displays when a Raider has been trained as a Sailor

Info_TrainPilot ;displays when a Raider has been trained as a Pilot

Info_TrainRepair ;displays when a Raider has been trained as an Engineer

Info_TrainDynamite :displays when a Raider has been trained as an Explosives Expert

Info_TrainDriver ;displays when a Raider has been trained as a Driver

Info_AirRestored ;displays when air has been restored (?)

Info_AirOut ;displays when air has run out (?)

Info_AirLow ;displays when air is low

Info_AirDepleting ;displays when air is depleting (?)

Info_PowerDrain ;displays when power is drained from a building

Info_NoPower ;displays when all power is drained (?)

Info_DynamitePlaced ;displays when a Raider places a dynamite

Info_BuildingDeath ;displays when a building explodes/is teleported out

Info_VehicleDeath ;displays when a vehicle breaks/is teleported out

Info_LegoManDeath ;displays when a Raider dies/is teleported out

Info_CavernLocated ;displays when a new cavern is discovered

Info_Constructed ;displays when a building has been built

Info_CaveIn ;displays when a big(?) land slide occurs (not so sure about that...)

Info_Landslide ;displays when a [s]lunchline[/s] landslide occurs

Info_UnderAttack ;displays when a monster is attacking a building

Info_IceRockMonster ;displays when an Ice Monster emerges

Info_LavaRockMonster ;displays when a Lava Monster emerges

Info_RockMonster ;displays when a Rock Monster emerges

Info_OreSeamFound ;displays when an Ore Seam is found (?)

Info_CrystalFound ;displays when an Energy Crystal is found

These goes under "InfoMessages {" in the CFG

EDIT: Added descriptions

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"THANK YOU MR SOD, AND MAY GOD BLESS YOU!" ~ If I was reading this while I was still at Promary School.

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