fun Posted September 11, 2011 Share Posted September 11, 2011 hi how can i do that i know that it could be possible . Link to comment Share on other sites More sharing options...
PWNZOR Posted September 11, 2011 Share Posted September 11, 2011 I'm pretty sure that you can OL place all monster types in the same level, but as for emerging, I don't think it's possible. Link to comment Share on other sites More sharing options...
Addictgamer Posted September 11, 2011 Share Posted September 11, 2011 I'm pretty sure that you can OL place all monster types in the same level, but as for emerging, I don't think it's possible. What this man said. You can only emerge slugs from slugholes and one 'normal' monster type from the walls. Link to comment Share on other sites More sharing options...
Lair Posted September 12, 2011 Share Posted September 12, 2011 You can only emerge one monster type from slugholes (though they must have "useholes" to go back in) and one monster type from the walls. Fixed. Link to comment Share on other sites More sharing options...
Phoenyx Posted September 13, 2011 Share Posted September 13, 2011 I have seen Lava Monsters emerge in a level with sleeping Rock Monsters (thanks to Baz) but the monster that emerges is based on the map biome (which can be changed to a different monster but not to multiple monsters). Link to comment Share on other sites More sharing options...
Addictgamer Posted September 13, 2011 Share Posted September 13, 2011 No, it's not based on biome, it's based on the EmergeCreature (name something similar to that) variable's value. That gives me an idea for no reason at all. Link to comment Share on other sites More sharing options...
Phoenyx Posted September 13, 2011 Share Posted September 13, 2011 No, it's not based on biome, it's based on the EmergeCreature (name something similar to that) variable's value. That gives me an idea for no reason at all. If that's the case then it may be possible to have lava monster emerge from the walls of an ice level without changing any of the other missions... You know what, I may have gotten the same idea... Link to comment Share on other sites More sharing options...
Lair Posted September 13, 2011 Share Posted September 13, 2011 No, it's not based on biome, it's based on the EmergeCreature (name something similar to that) variable's value. That gives me an idea for no reason at all. If that's the case then it may be possible to have lava monster emerge from the walls of an ice level without changing any of the other missions... You know what, I may have gotten the same idea... ...you... really think that... emerge... biome.... you thought that it wasn't possible to... Even though you knew we could make any monster emerge... I... *FACEPALM* Link to comment Share on other sites More sharing options...
Addictgamer Posted September 13, 2011 Share Posted September 13, 2011 You know what, I may have gotten the same idea... You didn't. As lair is implying, we know we can make any type of monster emerge on any level. Link to comment Share on other sites More sharing options...
Phoenyx Posted September 14, 2011 Share Posted September 14, 2011 ...you... really think that... emerge... biome.... you thought that it wasn't possible to... Even though you knew we could make any monster emerge... I... *FACEPALM* Sorry, never got into that kind of modding. I stick with messing around with vehicle stats/enabling the Tunnel Transport at the moment (although as I've said previously I need to install on a new system and do not have access to my files on the old computer right now). Oh... *adds a facepalm to the list* Link to comment Share on other sites More sharing options...
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