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This Is .hog-Wash


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So I'm trying to extract music from a PS2 game.

But the music is inside a .HOG file. I have no clue what to do with this. No file extractor will recognize its format (and the ones that said they would said "ERROR NOT A .HOG2 FILE"). MF Audio can play the music from it... but the left and right tracks are broken apart: every few seconds it plays the last few seconds but for the other speaker, and does this for the whole time.

Then I found out through a linking file what the music was inside it.

It's .MIH.

What the frost is a .MIH? I can't find any helpful info anywhere.

So I was wondering, does anyone here know anything about opening .HOG files, or if not then how would one extract .MIH or any files from an archive file (like TIMrip but for .MIH and for a file that lies about what it is. uncompressed zip my *fart sound*)? It would really help if anyone could at least offer any help. I hate recording from MF Audio and putting it together with Audacity, but that may be what it ends out doing D:

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But the music is inside a .HOG file. I have no clue what to do with this. No file extractor will recognize its format (and the ones that said they would said "ERROR NOT A .HOG2 FILE"). MF Audio can play the music from it... but the left and right tracks are broken apart: every few seconds it plays the last few seconds but for the other speaker, and does this for the whole time.

Just like what the guys found with LEGO Racers, this isn't a HOG file you are dealing with. MFAudio is a scanner, and it's detected another file format inside the .hog2 files. In some instances, the developers of PS2 games would split the stereo tracks into two seperate files, but in the case, I'd say you've got an archive which is encoding the files in a weird format..

Then I found out through a linking file what the music was inside it.

It's .MIH.

What the frost is a .MIH? I can't find any helpful info anywhere.

Many games have undocumented formats; it looks like you've stumbled across one. What game is this you are trying to extract from?

So I was wondering, does anyone here know anything about opening .HOG files, or if not then how would one extract .MIH or any files from an archive file (like TIMrip but for .MIH and for a file that lies about what it is. uncompressed zip my *fart sound*)? It would really help if anyone could at least offer any help. I hate recording from MF Audio and putting it together with Audacity, but that may be what it ends out doing D:

Your best bet is to try both PSound and PSound 1.2, seeing as they are specifically setup as file scanners. Read the help document, and if your game is listed, follow the instructions.

Just as a general rule, you got lucky that you could find the sound. In the Ratchet & Clank games from 3 onwards, Insomniac decided to place a fake TOC if you opened the disc on a computer, meaning many of the files are hidden. The one the PS2 reads only lists a bit more files, but most of the files are actually linked through Hex Offsets.

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(and the ones that said they would said "ERROR NOT A .HOG2 FILE").

this isn't a HOG file you are dealing with. MFAudio is a scanner, and it's detected another file format inside the .hog2 files.

You misread. It is not a .HOG2 file, it is a .HOG. Not HOG2. And like I said, there are smaller .MIH files. HOGs are container files from what I know.

Just as a general rule, you got lucky that you could find the sound. In the Ratchet & Clank games from 3 onwards, Insomniac decided to place a fake TOC if you opened the disc on a computer, meaning many of the files are hidden. The one the PS2 reads only lists a bit more files, but most of the files are actually linked through Hex Offsets.

D8

Update: The .HOG file is actually in a BIN/CUE relation: The Big HOG contains music, and the small piglet HOG contains the list of files. I gave up and just got the PC version, which still had a HOG but it could be extracted with an OGG-extracting program since it contains OGGs and not frosting MIHs.

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