The Brigadier Posted December 21, 2011 Share Posted December 21, 2011 I've edited LRR1.wad in PSPad so I can have Debug Keys, but nothing has happened. I changed the line "AllowDebugKeys" to TRUE, and the game didn't crash on startup, but it just hasn't done anything. I made sure the edit saved, I checked for any mistakes, but still nothing. It's odd, because just 4 hours earlier, I had changed the TextureUsage value, which worked, visibly reducing lag and crashes. Anyone know what I did wrong? :/ Link to comment Share on other sites More sharing options...
McJobless Posted December 21, 2011 Share Posted December 21, 2011 Well, you could search around to find the shortcut keys and use one of those (or find that LegoRR Launcher Parameter changer, whatever you call it..). More importantly though, did you extract the WAD, edit the Lego.cfg and then recompile the WAD, or did you just directly edit the WAD? It's not illegal to just modify the WAD, but it is strange... Link to comment Share on other sites More sharing options...
Cyrem Posted December 21, 2011 Share Posted December 21, 2011 Sounds like you just edited the wad directly.... unless you did this in HEX correctly, you're going to break your game. Link to comment Share on other sites More sharing options...
The Brigadier Posted December 21, 2011 Author Share Posted December 21, 2011 It seemed that I was doing it the lazy way, rather than downloading the WAD TOOL that is specifically designed for LRR WADS. Ignorance alert on my part. Still odd that it didn't crash on the loading screen after directly editing the WAD though... Anyway, long story short, Debug Keys are now working, and I have spent the last 20 minutes playing with Rock Monsters and electric fences. :smug: Link to comment Share on other sites More sharing options...
Cyrem Posted December 22, 2011 Share Posted December 22, 2011 Debug Keys are now working, and I have spent the last 20 minutes playing with Rock Monsters and electric fences Good work son. Link to comment Share on other sites More sharing options...
The Ace Railgun Posted February 25, 2013 Share Posted February 25, 2013 I just had this same problem but I realized that I forgot to re-compile the WAD's... *facewall* Link to comment Share on other sites More sharing options...
Recommended Posts