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karsten
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Most people that are using graphics mods don't know this but.

Low-Poly is the standard term for in-game 3D Models

High-Poly is the standard term for Animation 3D Models

So if you are a modelere like me you already found out that DDI had there High-Poly models stored in this location at there FTP server:

Mother:LEGO/Mesher/Highpoly

The game models that are Lowpoly where stored in this location:

Mother:LEGO/Mesher/Lowpoly

Technically if they still hosted this server and forwarded it that means we can hack it and take the filles but i think the fileserver is offline for a LONG time.

And heeey! no hacking @ DDI xD

Maybe you dont care but i thought just a fun fact to know.

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wowut? i taught their harddrive was just called mother!

Nope i almost 100% sure it was a shared network drive with the rest of the team otherwise u get duplicate and older versions of file's and thats a pain in the ass.

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Yeah, it's a shared drive. They development team just packaged up everything on the server (except them high poly models) when they created the final retail disc copy.

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Of course it's a shared network, how else do you think the programmers worked on the game. They also used all there computers as a render farm for the animations.

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The computers are ancient and probably gone, and the backups are on tape drive which even Karl has questionably legal access too. So again, we'll probably never get anything from them.

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Ofcours they have back ups for that server but the qeustion is do they still work and are they still stored at DDI

Well once you cut a deal with LEGO to gain ownership of the game for several million plus more, then we can talk about if DDI still has the tape backups.

oh wait, LEGO sells rights to no-one....

Please, this wishful thinking is practically going into every second topic. It's time to wake up and be real, it's harsh but it's the truth.

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Ofcours they have back ups for that server but the qeustion is do they still work and are they still stored at DDI

Well once you cut a deal with LEGO to gain ownership of the game for several million plus more, then we can talk about if DDI still has the tape backups.

oh wait, LEGO sells rights to no-one....

Please, this wishful thinking is practically going into every second topic. It's time to wake up and be real, it's harsh but it's the truth.

Cyrem did we ever talkt to the real LEGO guys instead of customer support that would not help us and barrely know Rock Raiders?

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Ofcours they have back ups for that server but the qeustion is do they still work and are they still stored at DDI

Well once you cut a deal with LEGO to gain ownership of the game for several million plus more, then we can talk about if DDI still has the tape backups.

oh wait, LEGO sells rights to no-one....

Please, this wishful thinking is practically going into every second topic. It's time to wake up and be real, it's harsh but it's the truth.

Cyrem did we ever talkt to the real LEGO guys instead of customer support that would not help us and barrely know Rock Raiders?

I think you missed the part where I said 'several million' and 'sells rights to no-one'. It doesn't matter who you talk to, you will get the same answer. Never in the history of LEGO have I ever heard an instance where LEGO has sold rights to something of theirs to any other company let alone a bunch of random fans. TLG is a family business and is very protective of their property. The chances of anyone gaining the rights to it is like the chance of you landing on the moon this year.

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Yup, it's a sad fact. I've nvr seen Lego revive any of the older Lego sets or their respective games :'(

I always thought that low-poly/high-poly referred to the grahpic details of the model, not ingame/animation lol :P Ah well, I learnt something

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I always thought that low-poly/high-poly referred to the grahpic details of the model, not ingame/animation lol :P Ah well, I learnt something

Well actually they do. In 3rd person LRR uses low poly, 2nd person or far away 1st person it uses medium poly and 1st person it uses high poly. You can recognise these by LP, MP and HP on the end of model files. What Karsten has said isn't correct. LP/HP doesn't define whether models are in-game or for animation. In the case of LRR there were even higher quality models then what appear in the game that were created by Art World for the movies.

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Ofcours they have back ups for that server but the qeustion is do they still work and are they still stored at DDI

Well once you cut a deal with LEGO to gain ownership of the game for several million plus more, then we can talk about if DDI still has the tape backups.

oh wait, LEGO sells rights to no-one....

Please, this wishful thinking is practically going into every second topic. It's time to wake up and be real, it's harsh but it's the truth.

Cyrem did we ever talkt to the real LEGO guys instead of customer support that would not help us and barrely know Rock Raiders?

153.jpg

I think you missed the part where I said 'several million' and 'sells rights to no-one'. It doesn't matter who you talk to, you will get the same answer. Never in the history of LEGO have I ever heard an instance where LEGO has sold rights to something of theirs to any other company let alone a bunch of random fans. TLG is a family business and is very protective of their property. The chances of anyone gaining the rights to it is like the chance of you landing on the moon this year.

The rights is something else then make the source public the idea is already public so....

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LEGO owns the code, copyrights, and pretty much everything related to Rock Raiders. We'll never get the source and we'll never get the rights. There's no question here.

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Well actually they do. In 3rd person LRR uses low poly, 2nd person or far away

Low poly is in third person and first person far away. Med Poly is from 150 blocks in first and high poly is from 100 blocks away.

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How about you show us where your definitions came from? Because as far as Rock Raiders is concerned, since the AE files specifically use Highpoly, Medpoly, and Lowpoly as different model qualities in the game, that's all that matters.

You say that the FTP servers point to highpoly and lowpoly folders, which is true. But the models and animations used in the cutscenes are completely different than the ones in the game. Rock Monsters look like they're made of a single model using skeletal animation, and the Rock Raiders have skeletal animations for their arms. Plus, they have the little waist piece that's missing from the game minifigures (Docs' torso lifts off of his waist in one cutscene, further implying a different animation for the cutscene minifigs).

So if cutscene and game models and animations are completely different, and highpoly/lowpoly is used within the game's files... what are you trying to prove?

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Im not trying to prove annything just to tell you that DDI had and maybe still has its High-Poly models on there FTP and im just saying that normally you got the Low-Poly for ingame and High-Poly for the animations

And like i know as a modeler LRR has ingame LP MP and HP. Im just posting what im finding and thinking because its good to have allot of information about the game and how the develepors workt with it.

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