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Inaccessible cavern in Don't Panic?


Qthebassist
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Qthebassist

Hi there.

Was playing Don't Panic (in the standard game) a few days ago, taking the shortcut route. I then started to drill backwards though the level. Having my raiders trained in geology, when they went to the far west end of the map (by the dead end tunnel) they scanned a square or two of undiscovered cavern, concealed behind solid rock.

I can't provide a screenshot as I am currently in the middle of playing through Baz's Mod, but maybe someone could check it out with the debug keys (for some reason they won't work, even after following all instructions on this site) because I know from Cirevam's youtube channel that solid rock that isn't exposed can be debugged (Rock Hard)

This might just be a one-off glitch, but it could be something else, right?

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No glitch, the hole is built into the map.

I didn't check the cror map to see if anything is in there but it's not accessible without mods so it doesn't really matter. DDI put a lot of weird and out-of-place things in their maps (like crystals in solid rock or in lava) so this isn't surprising.

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Qthebassist

So that diagram just shows a few bits of hard rock? Fair enough, just thought I'd ask. Thanks for your responses.

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So that diagram just shows a few bits of hard rock? Fair enough, just thought I'd ask. Thanks for your responses.

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DDI put a lot of weird and out-of-place things in their maps (like crystals in solid rock or in lava) so this isn't surprising.

I guess that this also applies to the wierd slope I found in Water Lot of Fun.

WLoFEdit.png

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i have found a few things like that....

i wonder why they did?

Because they probably had to change stuff and didn't want to bother removing things people would never see. Or maybe experimenting.

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i have found a few things like that....

i wonder why they did?

Because they probably had to change stuff and didn't want to bother removing things people would never see. Or maybe experimenting.

I was thinking they decided the maps were just a tad too large, so they closed them off with a couple of walls. They did say their tool was pretty crap.

The WLoF thing seems to be a bug in the heightmap.

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