AppliArt Posted November 21, 2012 Share Posted November 21, 2012 I was looking around in Jamesster's old LR1 screenshots and I noticed that the font used in the menus (and probably in the races too) is different than the one we have today. And I think it looks way better than the cartoonish one we have now. Aswell as the menu backgrounds. Is it possible to change the fonts? As a graphics designer I could be able to do some graphics work, if possible ofcourse. Link to comment Share on other sites More sharing options...
lol username Posted November 21, 2012 Share Posted November 21, 2012 I don't see why we couldn't - the font is just a LR1 BMP file, right? And we've already ripped it, so we can easily make a replacement file, right? Also, for people who haven't seen the alpha/beta screenshots: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=469944 Link to comment Share on other sites More sharing options...
mumboking Posted November 21, 2012 Share Posted November 21, 2012 On 11/21/2012 at 4:52 PM, jamesster said: the font is just a LR1 BMP file, right? There's also another file that probably contains locations of all the characters in the BMP. Link to comment Share on other sites More sharing options...
Lair Posted November 21, 2012 Share Posted November 21, 2012 It would be from a prototype. As far as I know, LEGO Racers never had a beta. Now that I look at it, I do sort of like this font better than the one it has currently. Though I don't like that nightmarish blend of Pippin and the Baron. Link to comment Share on other sites More sharing options...
MCHover Posted November 21, 2012 Share Posted November 21, 2012 On 11/21/2012 at 4:52 PM, jamesster said: I don't see why we couldn't - the font is just a LR1 BMP file, right? And we've already ripped it, so we can easily make a replacement file, right? Also, for people who haven't seen the alpha/beta screenshots: http://www.brickshel...ry.cgi?f=469944 A little bit OT, but that symbol in the lower left corner reminds me much of the Alpha Team logo... Link to comment Share on other sites More sharing options...
AppliArt Posted November 21, 2012 Author Share Posted November 21, 2012 On 11/21/2012 at 7:44 PM, MCHover said: A little bit OT, but that symbol in the lower left corner reminds me much of the Alpha Team logo... I'm guessing that's just some watermark. But anyhow, if the font file has already been ripped, where can I find it? Link to comment Share on other sites More sharing options...
Creator Posted November 21, 2012 Share Posted November 21, 2012 Huh, don't think i ever saw any of those screenshots before. Interesting. Why is the Baron wearing Gail Storm's costume, though? Link to comment Share on other sites More sharing options...
lol username Posted November 21, 2012 Share Posted November 21, 2012 On 11/21/2012 at 7:49 PM, AppliArt said: But anyhow, if the font file has already been ripped, where can I find it? Try this: Link to comment Share on other sites More sharing options...
AppliArt Posted November 21, 2012 Author Share Posted November 21, 2012 Thanks buddy, I'll give it my best shot in recreating the old font. :D Link to comment Share on other sites More sharing options...
le717 Posted November 21, 2012 Share Posted November 21, 2012 On 11/21/2012 at 7:19 PM, Lair of Rockwhales said: It would be from a prototype. As far as I know, LEGO Racers never had a beta. LEGO Racers had a beta. All games, unless the devs jump from the beginning of the game to the final and never change the versioning, have both an alpha and a beta. On 11/21/2012 at 7:44 PM, MCHover said: A little bit OT, but that symbol in the lower left corner reminds me much of the Alpha Team logo... It's called the IGN watermark. On 11/21/2012 at 4:08 PM, AppliArt said: Aswell as the menu backgrounds. Is it possible to change the fonts? The fonts question has already been answered. but I'll do the first one. Yes, the background can be modded. I've got some screenshots of just the background on my Brickshelf with Racers running in both Hardware and Software mode (but I need to rip it). The colors on each may be a bit different, but I'm not sure. I'm don't remember the file name of the background, but it's not too hard to find. ;) Link to comment Share on other sites More sharing options...
mumboking Posted November 21, 2012 Share Posted November 21, 2012 On 11/21/2012 at 10:26 PM, le717 said: I don't remember the file name of the background, but it's not too hard to find. MENUDATABACKDRP.BMP Link to comment Share on other sites More sharing options...
le717 Posted November 22, 2012 Share Posted November 22, 2012 On 11/21/2012 at 11:16 PM, mumboking said: MENUDATABACKDRP.BMP I should have remembered that. Every time I see that filename, I think it says "Back Derp". Don't ask why, I'm not too sure myself. :P Link to comment Share on other sites More sharing options...
AppliArt Posted November 30, 2012 Author Share Posted November 30, 2012 I can report some progress has been made with recreating the beta font, too bad I can't seem to find a way of loading it into the game. :l Link to comment Share on other sites More sharing options...
MCHover Posted November 30, 2012 Share Posted November 30, 2012 On 11/21/2012 at 10:26 PM, le717 said: On 11/21/2012 at 7:44 PM, MCHover said: A little bit OT, but that symbol in the lower left corner reminds me much of the Alpha Team logo... It's called the IGN watermark. Heh... How silly of me... On 11/30/2012 at 4:19 PM, AppliArt said: I can report some progress has been made with recreating the beta font, too bad I can't seem to find a way of loading it into the game. :l Have you tried to move your new characters to the old characters positions in the image? Link to comment Share on other sites More sharing options...
lu9 Posted January 22, 2013 Share Posted January 22, 2013 On 11/22/2012 at 12:52 AM, le717 said: On 11/21/2012 at 11:16 PM, mumboking said: MENUDATABACKDRP.BMP I should have remembered that. Every time I see that filename, I think it says "Back Derp". Don't ask why, I'm not too sure myself. Actually it's BackDrop, A.K.A. The blue studs background on LEGO Racers Link to comment Share on other sites More sharing options...
dead_name Posted January 22, 2013 Share Posted January 22, 2013 On 11/21/2012 at 5:47 PM, mumboking said: On 11/21/2012 at 4:52 PM, jamesster said: the font is just a LR1 BMP file, right? There's also another file that probably contains locations of all the characters in the BMP. Most likely the FDB files. I'll look into it sometime next week (am busy this week) Link to comment Share on other sites More sharing options...
Jimbob Posted January 22, 2013 Share Posted January 22, 2013 Also, unless you've already discovered this, the extracted file can't simply be placed back into the game, edited or not, as it causes a crash. Cyrem posted somewhere else that he'd managed to figure it out though. Link to comment Share on other sites More sharing options...
le717 Posted January 22, 2013 Share Posted January 22, 2013 On 1/22/2013 at 2:33 PM, origamiguy said: On 11/21/2012 at 5:47 PM, mumboking said: On 11/21/2012 at 4:52 PM, jamesster said: the font is just a LR1 BMP file, right? There's also another file that probably contains locations of all the characters in the BMP. Most likely the FDB files. I'll look into it sometime next week (am busy this week) On 1/22/2013 at 6:51 PM, JimbobJeffers said: Also, unless you've already discovered this, the extracted file can't simply be placed back into the game, edited or not, as it causes a crash. Cyrem (where is he?) posted somewhere else that he'd managed to figure it out though. *Ahem* FDB Files Considering the letters are plainly visible in Hex, theoretically, one should be able to add/remove/change any letters in Hex. Link to comment Share on other sites More sharing options...
Jimbob Posted January 22, 2013 Share Posted January 22, 2013 On 1/22/2013 at 7:30 PM, le717 said: On 1/22/2013 at 2:33 PM, origamiguy said: On 11/21/2012 at 5:47 PM, mumboking said: On 11/21/2012 at 4:52 PM, jamesster said: the font is just a LR1 BMP file, right? There's also another file that probably contains locations of all the characters in the BMP. Most likely the FDB files. I'll look into it sometime next week (am busy this week) On 1/22/2013 at 6:51 PM, JimbobJeffers said: Also, unless you've already discovered this, the extracted file can't simply be placed back into the game, edited or not, as it causes a crash. Cyrem (where is he?) posted somewhere else that he'd managed to figure it out though. *Ahem* FDB Files Considering the letters are plainly visible in Hex, theoretically, one should be able to add/remove/change any letters in Hex. But how does that relate to the BMP file, do I need to check through the order of the letters in the Hex code and rearrange the BMP letters accordingly? I'm a complete beginner when it comes to this stuff. Link to comment Share on other sites More sharing options...
dead_name Posted January 22, 2013 Share Posted January 22, 2013 FDB files are one of the binary encoded formats I keep mentioning. Just wait patiently for my documentation and you'll have a better understanding. Wait for my universal recompiler and you can mod them. Link to comment Share on other sites More sharing options...
le717 Posted March 20, 2014 Share Posted March 20, 2014 Yes, I am aware the last post was from January last year, but I found something that would make the Racers font (both alpha/beta and final) usable on computer and possibly web consumption (not that you might want to on the latter though ): FontForge It appears to be one powerful program, allowing font creation from within it, importing of SVGs, and with a separate program can even trace bitmaps and import them into a font (although nowadays you only want to use vector-based fonts). There is even a whole book on designing a font using FontForge. Basically, if AppliArt sees this message and wants to pick this back up or someone else wants to take a whack at this, I think there is a good chance you would succeed. :) Jimbob and Jack Bluebeard 2 Link to comment Share on other sites More sharing options...
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