lu9 Posted November 24, 2012 Share Posted November 24, 2012 Recently mumboking found out the N64 Version of LEGO Racers actually used soundfonts rather than raw music. I extracted the samples, and today I made this: http://www.youtube.com/watch?v=0jYWYZM-kWw of course it's not way TOO good. The wavs extracted already have the looped part of the instrument, so putting them in your MIDI in FL Studio is no problem, just Tuning it will be a bit painful. What do you think? I might make a new remix. STUDZ 1 Link to comment Share on other sites More sharing options...
Phoenyx Posted November 24, 2012 Share Posted November 24, 2012 I have to admit, I was hoping for a full soundfont. It sounds good (as far as N64 era music goes), though. Link to comment Share on other sites More sharing options...
STUDZ Posted November 24, 2012 Share Posted November 24, 2012 We need more. We MUST. HAVE. MOAR!!! Seriously. This is great! I'd love to see some more remixes, perhaps with some percussion? Is that possible? Link to comment Share on other sites More sharing options...
lu9 Posted November 24, 2012 Author Share Posted November 24, 2012 On 11/24/2012 at 3:28 AM, McStudz said: We need more. We MUST. HAVE. MOAR!!! Seriously. This is great! I'd love to see some more remixes, perhaps with some percussion? Is that possible? Everything is possible to make with those samples, however, I'm not great in making soundfonts, so percussion I won't know how to for a while... I am seeing if LR instruments combine with Ice Cap Zone. LOL. EDIT: For the experienced in those kind of stuff, here is the pack with some LEGO Racers Samples Just advicing that I put in random names in, because I can't name all instruments, so I named (almost) all "Trumpet", or "Bass", and even created some random names, but well, listen to it: http://www.mediafire.com/?697l0j5u4jvn9ns there Link to comment Share on other sites More sharing options...
Lair Posted November 24, 2012 Share Posted November 24, 2012 On 11/24/2012 at 3:05 AM, lu9 said: I extracted the samples Do you think that you could make a tutorial on how to do this? Link to comment Share on other sites More sharing options...
lol username Posted November 24, 2012 Share Posted November 24, 2012 Oh yuck, it's the obnoxiousness of the LR1 N64 music combined with the general meh-ness of the LSR music... D8 Link to comment Share on other sites More sharing options...
lu9 Posted November 24, 2012 Author Share Posted November 24, 2012 I kinda like the instruments of it, but as the PC version uses raw audio instead of sequenced audio with soundfonts, we could only extract from the N64 one. And @Lair of Rockwhales: I just used N64 Sound List Tool to extract Link to comment Share on other sites More sharing options...
mumboking Posted November 24, 2012 Share Posted November 24, 2012 Here's the extractor I used: N64 Sound Tool V1.1 Of course, we don't know the original sample rate of the instruments. For most of the sounds, they seem to use 11025Hz. It could be the same for every sound. Link to comment Share on other sites More sharing options...
mumboking Posted July 7, 2014 Share Posted July 7, 2014 Sorry to bump an old thread, but has anyone thought about making an sf2 soundfont using these samples? Link to comment Share on other sites More sharing options...
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