Mr. Skeltal Posted December 26, 2012 Share Posted December 26, 2012 When ever i play lrr with rgb emulation,it crashes Link to comment Share on other sites More sharing options...
LUModder Posted December 26, 2012 Share Posted December 26, 2012 When ever i play lrr with rgb emulation,it crashes Um... Why ARE you using RGB Emulation? It runs fine for me in windowed mode. But that's because it's windowed mode. Link to comment Share on other sites More sharing options...
lol username Posted December 26, 2012 Share Posted December 26, 2012 When ever i see a rru topic asking for technical help without providing any detail,i crashes Mr. Skeltal, Lair and LUModder 3 Link to comment Share on other sites More sharing options...
LUModder Posted December 26, 2012 Share Posted December 26, 2012 When ever i see a rru topic asking for technical help without providing any detail,i crashes So true... Link to comment Share on other sites More sharing options...
Car CrazeXVI Posted December 26, 2012 Share Posted December 26, 2012 When ever i play lrr with rgb emulation,it crashes First of all, RGB Emulation only looks pretty on LI1, not LRR, so only use it if you have to! (Oh my, I sound like Cheif.) As for getting it to run, you'll have to find "Select Video Card" in the start menu (CLGen in the installation folder) and change video cards to either Voodoo2, or Savage3D. At least, that works for me... Lair and Mr. Skeltal 2 Link to comment Share on other sites More sharing options...
Mr. Skeltal Posted December 26, 2012 Author Share Posted December 26, 2012 Well I wanted to see if rgb emulation looked better then direct 3d because people say on li1 direct 3d dosent work well so i thought the same applyed with lrr. Link to comment Share on other sites More sharing options...
Car CrazeXVI Posted December 26, 2012 Share Posted December 26, 2012 Well I wanted to see if rgb emulation looked better then direct 3d because people say on li1 direct 3d dosent work well so i thought the same applyed with lrr. That is true about LI1, but LRR works better with Direct3D HAL. Now, here's what LI1 is looks like in Direct3D HAL with low-poly models (and debug keys). http://www.youtube.com/watch?v=uGzFd0qHzVM Link to comment Share on other sites More sharing options...
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