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Negative Resources


Cid SilverWing
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Cid SilverWing

One bug that the game liked to pull on me since day 1 is this gimmick where the Raiders suddenly start pulling ore out of nowhere in the Toolstore and then put it down again, and keep going for 4 up to 20 times. Now recently the game has found it funny to spontaneously eject my EC's and make my raiders put them back in my Power Station.

Any idea what the fizz that's all about?

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Yes. It's what I call Ore Debt. When you start constructing a building, ore and crystals are pulled out of the Tool Store for the raiders to use. Any that's left over must be put back into the Tool Store or Power Station. If you don't like you raiders doing this, order them to use the materials that are at the Tool Store instead of stuff on the cavern floor. That's all there is to it as far as I know.

As for the resource counter not increasing right away, I don't really know. I think it has something to do with ore being brought to the Tool Store during this whole thing, which means more ore thinks it can come out of the Tool Store but really doesn't or... I don't know.

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I would appear that Rock Raiders is playing you! Well, as long as the bug isn't volatile, it seems like an interesting phenomenon. One clumsy RR knocking over the ore/EC container...funny. When you say "eject Energy crystals, i think of energy crystals being launched out of the power station. Funny haha. Another solution is tele in more rick reiders!...i mean rock raiders, that typo was too funny to erase.

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Cid SilverWing

It happens when RRs use resources from the cavern floor to build buildings, as Cirevam said.

So they pick up resources from the floor and somehow decide to put it into the buildings (because I've never seen it happen), then this bug kicks in?

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It's not really a bug, I guess.

When you give the order for a building to be built, the resources needed for it (or, if you don't have all that, all that you do have) is spawned at the tool store and removed from the storage.

These resources may then be left there because RRs get the stuff needed for the building from the cavern floor instead. You get it? ;)

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Hmm...

What happens when you build, say, a power station? The tool store will eject 2 crystals and 20 ore (assuming you have that much stored). If the rock raiders take material off the floor instead of from the TS, the stuff the TS ejected will still be there. Therefore, the raiders have to put it back.

If you do this and you DON'T have that much stored, there is a debt, like Cirevam said, that goes into the store. For example, if you have 16 ore and try to use 20, the 16 ore will be released, and a four ore debt is put on the tool store (since you can't have more ore come out than is available). You don't see this number, but it's there. The rock raiders still have to build the building, so they get ore from the cavern. Next time a RR puts an ore into the TS, the debt goes from 4 to 3 and the peice that was just put in gets spit back out. This will repeat until the debt is repaid.

There is another... bug, I suppose you could call it... that occurs with the small transport truck. When there is a plethora of other materials present, the truck will pick it up from where ever it can get it and put it into a buillding under construction. The building in question will register all the ore placed in this manner, but the other raiders only see one piece placed, regardless of how many actually were. This will usually cause an overstock of material on the construction site, and the building won't teleport until it's moved. Sometimes in this case, after the excess has been removed, the building will teleport, but one raider that's holding something that was en route didn't get the message that it has done so (because he's across the cavern or something). If this happens, unless you stop him somehow, he will place his ore on the building after it is built. if THIS happens, the ore will be sitting there and might be inaccessable, depending of the building in question. I don't think this is what you are talking about, But i'll include it anyway.

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There is another... bug, I suppose you could call it... that occurs with the small transport truck. When there is a plethora of other materials present, the truck will pick it up from where ever it can get it and put it into a buillding under construction. The building in question will register all the ore placed in this manner, but the other raiders only see one piece placed, regardless of how many actually were. This will usually cause an overstock of material on the construction site, and the building won't teleport until it's moved. Sometimes in this case, after the excess has been removed, the building will teleport, but one raider that's holding something that was en route didn't get the message that it has done so (because he's across the cavern or something). If this happens, unless you stop him somehow, he will place his ore on the building after it is built. if THIS happens, the ore will be sitting there and might be inaccessable, depending of the building in question. I don't think if this is what you are talking about, But i'll include it anyway.

Ah, that's how it happens! Thanks ;)

And a Power Station costs 12 ore, not 20 :P

Sorry about my over-attention to detail xD

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Does it? <_<

Ah. goes to show how long ago I last played.

LOL and how long was that exactly?

I for one like this so called bug, I think its kinda funny seeing the RR's picking up and putting down the same peice of ore over and over again.

RR1: There all done.

RR2: I found another one.

RR1: Wait I just put that one down?

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i believe the reason the raiders will keep trying to put the ore in to the tool store is because a building is being built and the building does not have the required resorces yet. the game makes sure that there is always enough materals disspensed at the tool store to build the building (if you have enough), regardless if the raiders gather ore from the cavern floor. it is to provent you from getting stuck with building only half built and not enough building materials on the cavern floor

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