Exkajer Posted April 27, 2013 Share Posted April 27, 2013 Yes. Im talking about bug called "Game crashes at the end of the loading screen". I had that problem several times, and I know the same what you are telling here "There is something wrong with cfg or with game files". The problem is, that I completely CANT find WHAT IS WRONG. Last time Ive added extended dynamite countdown, but it worked properly, and game was still working good. Also I added 2 new levels in the place of "The Path to Power" and "Its a hold up". Game still worked, even I inverted them (By changing names of folders and files from level05 to level02, or from surf_02 to surf_05 ). And also all worked. I had small bug which I had before, it was about game was crashing after using eye-mode camera, but it does not count to me, because Im using it only if I want to make different image for mission, then Im using it to make screens***s while playing. Finally, after making some screenshots (just before game crashed, like always), Ive made new version of tutorial06.bmp and Gtutorial06.bmp. Then game crashed. - "Game crashes at the end of the loading screen". I was thinking the same as you possibly think now. There is something wrong with new images. Nothing more wrong. I made them all as it should be Its not a problem to me, I made before 25 new mission images, so making next is not a problem. Two new images was made correct. But game still didn't want to open. I couldn't find the bug, so Ive gave up and copied to TutorialLevels folder an original version of tutorial06.bmp and Gtutorial06.bmp. And the game still crashes at the end of the loading screen. What is a problem? Ive also checked cfg millions of times and still cant find any mistakes. Link to comment Share on other sites More sharing options...
Cyrem Posted April 27, 2013 Share Posted April 27, 2013 tutorial06.bmp and Gtutorial06.bmp. Then game crashed. I can't remember exactly, but those BMP images may have to use indexed colour. There should be a setting to do this in whatever editor you are using. Link to comment Share on other sites More sharing options...
Exkajer Posted April 27, 2013 Author Share Posted April 27, 2013 Game was crashing, even I added back original images. Link to comment Share on other sites More sharing options...
Cyrem Posted April 27, 2013 Share Posted April 27, 2013 Usually load screen crashes always refer to a problem with the CFG, file doesn't exist or failed to load file. Does this occur if you recompile them as WADs? Exkajer 1 Link to comment Share on other sites More sharing options...
Exkajer Posted April 27, 2013 Author Share Posted April 27, 2013 Im using data method, I dont have wads. Link to comment Share on other sites More sharing options...
Cirevam Posted April 27, 2013 Share Posted April 27, 2013 Make sure the game isn't trying to load any non-indexed textures that won't be used on the menu screens. Menu images can be 24-bit BMPs. Anything in a level must be 256-color indexed (or 8-bit) BMPs, no exceptions. And if I remember right, the game gets finicky with textures and will crash on the first loading screen if something is wrong. Make sure your new images aren't being referenced anywhere and that should fix it. But you said you already removed the new images... I don't know if this will help, but sometimes LRR acts like it's caching stuff whenever I'm trying to mod things. Like the change gets delayed and I have to restart LRR once or twice before it actually does something. I think it might be due to having editing programs open as I'm testing them in-game. I'm just trying to think of something that might help, since I've experienced this situation before. Exkajer 1 Link to comment Share on other sites More sharing options...
Exkajer Posted April 28, 2013 Author Share Posted April 28, 2013 Today I replaced my modded CFG file with original CFG. And game worked. So the problem is in CFG. But where? Im still looking for it. EDIT: With original cfg, I added my modded images. And they worked. So images tutorial06 and Gtutorial06 arent reason of game crashing. Link to comment Share on other sites More sharing options...
alan Posted April 28, 2013 Share Posted April 28, 2013 Then something else went wrong (maybe you deleted something without noting?)... I guess you have 2 possibilities now: 1. Search your whole cfg for the mistake (or the places you have edited so far) 2. Go on with the original cfg Exkajer 1 Link to comment Share on other sites More sharing options...
Exkajer Posted April 28, 2013 Author Share Posted April 28, 2013 I couldnt find any mistakes, so I used the same tactics as before: I added mixed cfg: With original workin parameters and with my modded level section. An error occured. So I know know 1 more thing. There is an error in the level section. EDIT: Here is this cfg, maybe you can find something. Last edited levels was Level05 and Level02 ("Bat cave exploration","Collect all or erode"). http://www25.zippyshare.com/v/26706897/file.html EDIT2: And level 20 "Lost in frozen den". Link to comment Share on other sites More sharing options...
alan Posted April 28, 2013 Share Posted April 28, 2013 Here is this cfg, maybe you can find something. Last edited levels was Level05 and Level02 ("Bat cave exploration","Collect all or erode"). http://www25.zippysh...06897/file.html Could you also give me the LegoRR0 folder (just pack it into a zip file and upload it on RRU [top left])? Link to comment Share on other sites More sharing options...
Exkajer Posted April 29, 2013 Author Share Posted April 29, 2013 REPAIRED! Ok. Doing the same tactics, Ive added cfg with my first section and axels Mod Level section. Game crashed. that means some game files are missing. I got axels mod RR0 and copied some files: thumbs.db, tutorial images with "OLD", and some files in level02 andlevel05 folders (blx files, and one nrM even I had one, I replaced it with new). I still dont know what the problem was, but the game works again. Thank you for help. Link to comment Share on other sites More sharing options...
Cyrem Posted April 29, 2013 Share Posted April 29, 2013 I couldnt find any mistakes, so I used the same tactics as before: I added mixed cfg: With original workin parameters and with my modded level section. An error occured. So I know know 1 more thing. There is an error in the level section. EDIT: Here is this cfg, maybe you can find something. Last edited levels was Level05 and Level02 ("Bat cave exploration","Collect all or erode"). http://www25.zippyshare.com/v/26706897/file.html EDIT2: And level 20 "Lost in frozen den". This is why textdiff in PSPad is handy so you can see the exact differences between files. Link to comment Share on other sites More sharing options...
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